Shock Therapy: Difference between revisions
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The '''Shock Therapy''' is a melee weapon for the [[Medic]]. It's an arm-mounted battery-powered gadget with two large prongs that emit a current of electricity. The opacity of the electricity going through the prongs is proportional to how much charge the weapon has. | The '''Shock Therapy''' is a melee weapon for the [[Medic]]. It's an arm-mounted battery-powered gadget with two large prongs that emit a current of electricity. The opacity of the electricity going through the prongs is proportional to how much charge the weapon has. | ||
The Shock Therapy operates using a charge meter. When the meter is full, attacking an enemy (including enemy buildings) consumes it entirely, dealing 100 damage. When attacking an ally (excluding allied on a charged hit, it also consumes it, healing 100% of their max health value and [[overhealing]] if their health would be full. Once depleted, the meter will recharge after 30 seconds, after respawning, or after visiting a [[resupply locker]]. While recharging, attacking an enemy consumes the remaining charge and deals between 1 and 99 damage. Attacking an ally while recharging does nothing. Attacking a [[Spy]] disguised as an ally will heal them instead of hurt them. Attacking an invulnerable enemy will consume the charge without dealing damage. The Shock Therapy also deals [[mini-crits]] against wet enemies, such as those underwater or recently escaping water. | The Shock Therapy operates using a charge meter. When the meter is full, attacking an enemy (including enemy buildings) consumes it entirely, dealing 100 damage. When attacking an ally (excluding allied buildings) on a charged hit, it also consumes it, healing 100% of their max health value and [[overhealing]] if their health would be full. Once depleted, the meter will recharge after 30 seconds, after respawning, or after visiting a [[resupply locker]]. While recharging, attacking an enemy consumes the remaining charge and deals between 1 and 99 damage. Attacking an ally while recharging does nothing. Attacking a [[Spy]] disguised as an ally will heal them instead of hurt them. Attacking an invulnerable enemy will consume the charge without dealing damage. The Shock Therapy also deals [[mini-crits]] against wet enemies, such as those underwater or recently escaping water. | ||
As a penalty, the Shock Therapy gives 15% less heal rate (including overheal rate) on the [[Medi Gun]] and [[Kritzkrieg]]. This has the side effect of building [[ÜberCharge]] faster, as the Medic receives less Über meter when healing allies at full health. | As a penalty, the Shock Therapy gives 15% less heal rate (including overheal rate) on the [[Medi Gun]] and [[Kritzkrieg]]. This has the side effect of building [[ÜberCharge]] faster, as the Medic receives less Über meter when healing allies at full health. |
Revision as of 06:07, 25 May 2023
Shock Therapy | |
---|---|
Kill Icons | |
Basic Information | |
Used by | Medic |
Slot | Melee |
Loadout Stats | |
The Shock Therapy Taser Hit teammates at maximum charge to fully heal them -15% heal rate Damage is affected by current charge
"CLEAR!" |
The Shock Therapy is a melee weapon for the Medic. It's an arm-mounted battery-powered gadget with two large prongs that emit a current of electricity. The opacity of the electricity going through the prongs is proportional to how much charge the weapon has.
The Shock Therapy operates using a charge meter. When the meter is full, attacking an enemy (including enemy buildings) consumes it entirely, dealing 100 damage. When attacking an ally (excluding allied buildings) on a charged hit, it also consumes it, healing 100% of their max health value and overhealing if their health would be full. Once depleted, the meter will recharge after 30 seconds, after respawning, or after visiting a resupply locker. While recharging, attacking an enemy consumes the remaining charge and deals between 1 and 99 damage. Attacking an ally while recharging does nothing. Attacking a Spy disguised as an ally will heal them instead of hurt them. Attacking an invulnerable enemy will consume the charge without dealing damage. The Shock Therapy also deals mini-crits against wet enemies, such as those underwater or recently escaping water.
As a penalty, the Shock Therapy gives 15% less heal rate (including overheal rate) on the Medi Gun and Kritzkrieg. This has the side effect of building ÜberCharge faster, as the Medic receives less Über meter when healing allies at full health.
Properties
Properties | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee? | Melee | |
Taunt | Glove snap | |
Damage | ||
Base damage | 0% | 0 |
Charged damage | 100% | 100 |
Critical | 3-297 | |
Critical (charged) | 300 | |
Mini-crit | 1-134 | |
Mini-crit (charged) | 135 | |
Healing | ||
Healing (others) | 100% of max health | |
Function Times | ||
Attack interval | 0.8 s | |
Activation time | 0.2 s | |
Charge fill speed | 3.33% / s | |
Charge fill time | 30 s | |
All values are approximate. |
Update history
- Added The Shock Therapy
2.0.2
- 15% slower Heal Rate on all Mediguns when equipped
- Decreased the ammount of healing done on hit from 150% to 100% of a classes health
- Health is given to the target instantly
- No longer uses Knife Impact sounds when hitting players
- Removed guaranteed crits against wet enemies
2.1.0
- Healing is now properly networked, causing less false-positives
- Now has a unique particle for healing teammates
- Updated kill icon
- Now has a unique icon for building kills
- [Undocumented] Added guaranteed mini-crits against wet enemies
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Електрошокова терапия | Electroshock Therapy |
Spanish | Electrochoque | Electroshock |
English | Shock Therapy | - |
French | Électrochoc | Electroshock |
German | Schocktherapie | Shock Therapy |
Hungarian | Sokkterápia | Shock Therapy |
Italian | Elettroshock | Electroshock |
Polish | Terapia szokowa | Shock Therapy |
Brazilian Portuguese | Terapia de Choque | Shock Therapy |
Romanian | Terapie de șoc | Shock Therapy |
Russian | Шоковая терапия | Shock Therapy |
Turkish | Şok Terapisi | Shock Therapy |
Trivia
- The name of this weapon refers to electroconvulsive therapy, which uses electricity to treat mental disorders.
Weapons | |||||
---|---|---|---|---|---|
Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |