Double Cross: Difference between revisions
Ratboy Slim (talk | contribs) (Created page with "{{Infobox map |map-image = ctf_doublecross.webp |game-type = Capture the Flag |file-name = ctf_doublecross |release-date = July 4, 2020 (Death & Taxes) |developer = Valve |map-environment = Industrial |map-setting = Night }} '''Double Cross''' is an official Capture the Flag map, set within two buildings on a land mass opposite each other, connected by two bridges. It has a nighttime setting, with the encampment flanked by mountainous terrain populated by anonymo...") |
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Revision as of 03:06, 30 December 2023
Double Cross | |
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Basic Information | |
Map type | Capture the Flag |
File name | ctf_doublecross
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Release date | July 4, 2020 (Death & Taxes) |
Developer(s) | Valve |
Map info | |
Environment | Industrial |
Setting | Night |
Double Cross is an official Capture the Flag map, set within two buildings on a land mass opposite each other, connected by two bridges. It has a nighttime setting, with the encampment flanked by mountainous terrain populated by anonymous refineries and utility poles.
Double Cross was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was created by Valve, and was prior added to Team Fortress 2 on December 17, 2009.
Locations
Overview
Interior
Each team spawns in a room with an upper and lower floor. The upper floor sends players to the top layer of their base, while the lower floor sends them to the middle layer, or to a one-way drop to the sewers below. The flag is set in a large and square building, with two exits. The first exit leads to that team's spawn or sewer, and the second exit leads to their battlements.
Exterior
In the middle is a large, open, and linear bridge with little cover and endless sightlines. Crossing below the bridge is another bridge, which leads to both team's sewers. The sewer itself has some water, both deep and shallow, and connects to that team's base through either the stairs or a one-way drop.
Update history
- Added ctf_doublecross