Construction PDA: Difference between revisions

From TF2 Classic Wiki
Jump to navigation Jump to search
(→‎Trivia: Added trivia)
No edit summary
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox weapon
{{Infobox weapon
| kill-icon=telefrag
| kill-icon-2=jumppad stomp
| used-by=Engineer
| used-by=Engineer
| slot=PDA
| slot=PDA
Line 13: Line 15:
}}The '''Construction PDA''' is the stock PDA for the [[Engineer]], which is used to construct his various [[buildings]]. It appears as a gray handheld device with a small, blank screen, a red switch on top, and 8 face buttons, including a large yellow button. The red switch appears red, and the yellow button appears yellow, regardless of which team the user is on.
}}The '''Construction PDA''' is the stock PDA for the [[Engineer]], which is used to construct his various [[buildings]]. It appears as a gray handheld device with a small, blank screen, a red switch on top, and 8 face buttons, including a large yellow button. The red switch appears red, and the yellow button appears yellow, regardless of which team the user is on.


The Construction PDA comes in two forms: the default '''PDA: Teleporter''' and the alternative '''PDA: Jump Pad''', which are visually the same, yet enables construction of different buildings. When the Construction PDA is the active weapon, a menu will appear on the user's interface, enabling construction of 4 buildings. Both PDAs allow construction of the [[Sentry Gun]] and [[Dispenser]]. If the PDA: Teleporter is active, it will allow building the [[Teleporter]] entrance and exit. If the PDA: Jump Pad is active, it allows building two [[Jump Pads]], designated Jump Pad A and Jump Pad B. If the user already owns that building, or they don't have enough metal to build it, the Construction PDA will deny the ability to build it.
The Construction PDA comes in two forms: the default '''PDA: [[Teleporter]]''' and the alternative '''PDA: [[Jump Pad]]''', which are visually the same, yet enables construction of different buildings. When the Construction PDA is the active weapon, a menu will appear on the user's interface, enabling construction of 4 buildings. Both PDAs allow construction of the [[Sentry Gun]] and [[Dispenser]]. If the PDA: Teleporter is active, it will allow building the Teleporter entrance and exit. If the PDA: Jump Pad is active, it allows building two Jump Pads, designated Jump Pad A and Jump Pad B. If the user already owns that building, or they don't have enough metal to build it, the Construction PDA will deny the ability to build it.


When the desired building is chosen, it will appear as a white outline on top of a blueprint, demonstrating the position it will have once built. The user can right-click while the blueprint is out to rotate the blueprints, and therefore the building. If the building cannot be placed at that position, such as while in the air, in a wall, or on certain map geometry, then the outline will disappear and a red "X" will take its place instead. If the attack button is pressed while the Construction PDA is out, the user will switch to their last weapon.
When the desired building is chosen, it will appear as a white outline on top of a blueprint, demonstrating the position it will have once built. The Engineer will hold a toolbox during this, and will drop it when he dies. Unlike the toolbox held while hauling a building, he can freely switch weapons from it. The user can right-click while the blueprint is out to rotate the blueprints, and therefore the building. If the building cannot be placed at that position, such as while in the air, in a wall, or on certain map geometry, then the outline will disappear and a red "X" will take its place instead. Once a building is placed, the Engineer will immediately switch to the [[Wrench]], so that he can whack his newly-born building. If the attack button is pressed while the Construction PDA is out, the user will switch to their last weapon.


If the user wishes to destroy the buildings they have created, then the Construction PDA is useless, as it is designed for construction. Instead, they must seek out the power of the [[Destruction PDA]], which is designed for destruction.
If the user wishes to destroy the buildings they have created, then the Construction PDA is useless, as it is designed for construction. Instead, they must seek out the power of the [[Destruction PDA]], which is designed for destruction.
Line 33: Line 35:
|ru=Строительный КПК|ru_m=Construction PDA
|ru=Строительный КПК|ru_m=Construction PDA
|tr=Kurulum PDA|tr_m=Construction PDA
|tr=Kurulum PDA|tr_m=Construction PDA
|uk=Будівельний КПК|uk_m=Construction PDA
}}
== Update history ==
{{Update history|
'''[[2.0.0]]'''
* Added aimmatrices to the [[Engineer]]'s PDA animations. (Previously would never look around when moving around the players view.)
'''[[2.1.0]]'''
* The [[Engineer]] build and [[Spy]] [[Disguise Kit|disguise]] HUD elements are now consistent with one another
* The [[Engineer]] build and [[Spy]] [[Disguise Kit|disguise]] HUD elements for controllers have been overhauled
}}
}}


Line 39: Line 52:
* The building blueprints all appear at different heights when obstructed by a wall. The Sentry Gun blueprint will appear slightly through the floor, the Dispenser blueprint will appear slightly above the floor, and the Teleporter and Jump Pad blueprints will be significantly above the floor.
* The building blueprints all appear at different heights when obstructed by a wall. The Sentry Gun blueprint will appear slightly through the floor, the Dispenser blueprint will appear slightly above the floor, and the Teleporter and Jump Pad blueprints will be significantly above the floor.
* The Teleporter blueprint is built at a slightly longer range than the Sentry Gun, Dispenser, and Jump Pad blueprints. This means that the Teleporter cannot be built from the same positions as the other buildings if the user is facing an obstruction.
* The Teleporter blueprint is built at a slightly longer range than the Sentry Gun, Dispenser, and Jump Pad blueprints. This means that the Teleporter cannot be built from the same positions as the other buildings if the user is facing an obstruction.
== Gallery ==
<gallery>
File:Backpack_PDA:_Teleporter.png|PDA: Teleporter backpack icon
File:Backpack_PDA:_Jump_Pad.png|PDA: Jump Pad backpack icon
</gallery>
{{nav allweapons}}
{{nav allweapons}}

Latest revision as of 09:30, 21 April 2024

Construction PDA
Backpack Construction PDA.png
Kill Icons
Killicon telefrag.png
Killicon jumppad stomp.png
Basic Information
Used by Engineer
Slot PDA
Loadout Stats

Construction PDA

Construction PDA

"Everything an Engineer like myself needs, all in this little device here."

Construction PDA

Construction PDA

Jump Pads cannot be upgraded


"Trust me, feller. This one'll blow you away."

The Construction PDA is the stock PDA for the Engineer, which is used to construct his various buildings. It appears as a gray handheld device with a small, blank screen, a red switch on top, and 8 face buttons, including a large yellow button. The red switch appears red, and the yellow button appears yellow, regardless of which team the user is on.

The Construction PDA comes in two forms: the default PDA: Teleporter and the alternative PDA: Jump Pad, which are visually the same, yet enables construction of different buildings. When the Construction PDA is the active weapon, a menu will appear on the user's interface, enabling construction of 4 buildings. Both PDAs allow construction of the Sentry Gun and Dispenser. If the PDA: Teleporter is active, it will allow building the Teleporter entrance and exit. If the PDA: Jump Pad is active, it allows building two Jump Pads, designated Jump Pad A and Jump Pad B. If the user already owns that building, or they don't have enough metal to build it, the Construction PDA will deny the ability to build it.

When the desired building is chosen, it will appear as a white outline on top of a blueprint, demonstrating the position it will have once built. The Engineer will hold a toolbox during this, and will drop it when he dies. Unlike the toolbox held while hauling a building, he can freely switch weapons from it. The user can right-click while the blueprint is out to rotate the blueprints, and therefore the building. If the building cannot be placed at that position, such as while in the air, in a wall, or on certain map geometry, then the outline will disappear and a red "X" will take its place instead. Once a building is placed, the Engineer will immediately switch to the Wrench, so that he can whack his newly-born building. If the attack button is pressed while the Construction PDA is out, the user will switch to their last weapon.

If the user wishes to destroy the buildings they have created, then the Construction PDA is useless, as it is designed for construction. Instead, they must seek out the power of the Destruction PDA, which is designed for destruction.

Names in other languages

Language Name Meaning
Bulgarian ПДА за изграждане Construction PDA
Spanish PDA de Construcción Construction PDA
English Construction PDA -
French PDA de construction Construction PDA
German Konstruktions-PDA Construction PDA
Hungarian Építő PDA Construction PDA
Italian PDA da costruzione Construction PDA
Polish PDA budowy Construction PDA
Brazilian Portuguese PDA de construção Construction PDA
Romanian PDA de construcție Construction PDA
Russian Строительный КПК Construction PDA
Turkish Kurulum PDA Construction PDA
Ukrainian Будівельний КПК Construction PDA

Update history

2.0.0
  • Added aimmatrices to the Engineer's PDA animations. (Previously would never look around when moving around the players view.)

2.1.0

Trivia

  • If the user selects a building they cannot construct, the Engineer will appear to press a button on the Construction PDA. This is only visible to other players. This can also be replicated with the pda_click console command.
  • The building blueprints all appear at different heights when obstructed by a wall. The Sentry Gun blueprint will appear slightly through the floor, the Dispenser blueprint will appear slightly above the floor, and the Teleporter and Jump Pad blueprints will be significantly above the floor.
  • The Teleporter blueprint is built at a slightly longer range than the Sentry Gun, Dispenser, and Jump Pad blueprints. This means that the Teleporter cannot be built from the same positions as the other buildings if the user is facing an obstruction.

Gallery