User:Ratboy Slim/Template:Sandbox: Difference between revisions
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{| class="wikitable" | |||
! colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | Properties | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Shot type''' || style="background-color: #dee8ed; text-align: right" | Hitscan | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Damage type''' || style="background-color: #dee8ed; text-align: right" | Bullet | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Ranged or Melee?''' || style="background-color: #dee8ed; text-align: right" | Ranged | |||
|- | |||
| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Damage''' | |||
|- | |||
| style="background-color: #f1e9cb" | '''Maximum ramp-up''' || style="text-align: center;" | 150% || style="background-color: #dee8ed; text-align: right" | 60 | |||
|- | |||
| style="background-color: #f1e9cb" | '''Base damage''' || style="text-align: center;" | 100% || style="background-color: #dee8ed; text-align: right" | 40 | |||
|- | |||
| style="background-color: #f1e9cb" | '''Maximum fall-off''' || style="text-align: center;" | 52.8% || style="background-color: #dee8ed; text-align: right" | 21 | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Critical''' || style="background-color: #dee8ed; text-align: right" | 120 | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Mini-crit''' || style="background-color: #dee8ed; text-align: right" | 54-81 | |||
|- | |||
| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Ammo''' | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Loaded''' || style="background-color: #dee8ed; text-align: right" | 6 | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Carried''' || style="background-color: #dee8ed; text-align: right" | 24 | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Reload type''' || style="background-color: #dee8ed; text-align: right" | Clip | |||
|- | |||
| colspan="3" style="text-align: center;font-size: 20px;background-color: #583a31;color: white;" | '''Function times''' | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Attack interval''' || style="background-color: #dee8ed; text-align: right" | 0.5 s | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Reload''' || style="background-color: #dee8ed; text-align: right" | 1.133 s | |||
|- | |||
| colspan="2" style="background-color: #f1e9cb" | '''Spread recovery''' || style="background-color: #dee8ed; text-align: right" | 1.25 s | |||
|- | |||
| colspan="3" style="text-align: center;font-size: 12px;background-color: #583a31;color: white;" | All values are approximate. | |||
|- | |||
|}<noinclude> | |||
{{doc begin}} | {{doc begin}} | ||
'''Do not use this template on any articles.'''<br> | '''Do not use this template on any articles.'''<br> | ||
This is a sandbox used to test templates on draft pages. | This is a sandbox used to test templates on draft pages. | ||
</noinclude> | </noinclude> |
Revision as of 03:45, 18 May 2023
Properties | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 60 |
Base damage | 100% | 40 |
Maximum fall-off | 52.8% | 21 |
Critical | 120 | |
Mini-crit | 54-81 | |
Ammo | ||
Loaded | 6 | |
Carried | 24 | |
Reload type | Clip | |
Function times | ||
Attack interval | 0.5 s | |
Reload | 1.133 s | |
Spread recovery | 1.25 s | |
All values are approximate. |