Harvester
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Harvester | |
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Kill Icons | |
Basic Information | |
Used by | Pyro |
Slot | Melee |
Loadout Stats | |
Harvester Scythe Burning targets charge up crit while active Tracks remaining afterburn off dead targets +5 health gain per afterburn tick on active On Death: Enemies are extinguished No random critical hits
"Ask not for whom the bell tolls." |
The Harvester is a melee weapon for the Pyro. It is a scythe with crooked wood for a handle with a curved blade attached.
While the Harvester is active, some of the afterburn damage is returned as health to the Pyro, and as charge for a critical hit. The weapon heals 5 points of health for every tick of afterburn. However upon the Pyro's death all enemies who are suffering afterburn get extinguished. Like the stock Fire Axe, each hit deals 65 points of damage per swing and can be swung every 0.8 seconds. It is best used by setting enemies on fire and retreating before pulling out this weapon to heal.
Trivia
- This scythe, like most scythes in media is wrong. This is neither a normal farming scythe which usually have 2 handles on it, nor is it a war scythe, as war scythes have their blades facing outward. To use this as a weapon you'd need to pull the plade towards yourself which would be a detriment.
Weapons | |||||
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Primary | Secondary | Melee | PDA/Watch/Sapper | ||
Scout | - | ||||
Soldier | - | ||||
Pyro | - | ||||
Demoman | - | ||||
Heavy | - | ||||
Engineer | |||||
Medic | - | ||||
Sniper | - | ||||
Spy | - | ||||
Civilian | - | - | - | ||
Scrapped | - |