Demoman
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Demoman | |
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Basic Information | |
Icon | |
Type | Defensive |
Health | 175 (260 with overheal) |
Speed | 93% |
The Demoman is a defensive class. His explosives lets the Demoman deal damage and take out the Engineer's buildings from a distance. The Demoman can also protect objectives by strategically placing and remotely detonating explosives.
Weapons
Primary
Secondary
Melee
Tips
As a Demoman...
- …hit MOUSE1 to fire sticky bombs and then use MOUSE2 to detonate them later.
- …the longer you hold down the fire button with the sticky launcher, the farther the shot will go.
- …set off sticky bombs beneath your feet to pipe bomb jump up to great heights.
- …shoot sticky bombs onto walls and ceilings where they're hard to spot.
- …use your grenade launcher for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first.
- …your bottle does the same amount of damage whether it is smashed open or not.
- …crouch when preparing for a stickybomb jump in order to achieve maximum height.
- …throw your Dynamite Pack onto control points in order to clear off enemies.
- …the Gunboats greatly reduce health loss from stickybomb jumps. Use them when positioning and mobility are especially important.
- …the Mine Layer shoots proximity mines that detonate if an enemy is standing close to them. Use it when the grenade launcher is your main weapon of choice.
- …currently placed Mine Layer's mines can be deactivated all at once by pressing MOUSE2.
Names in other languages
Language | Name | Meaning |
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Trivia
- The Demoman's Secondary Weapon Dynamite Pack Is a cut weapon from Team fortress 2, It can be seen used in Team fortress 2's Second Trailer to take down a sentry.