Civilian: Difference between revisions

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The Civilian is a special class for the [[VIP]] game mode, where he needs to get escorted by the [[Teams|BLU]] team.
The '''Civilian''' is a special class for the [[VIP]] game mode, where he needs to get escorted by the [[Teams|BLU]] team. The Civilian is designed to be weak but useful to his team, somewhat like the [[Medic]].
 
He has the fastest capture-rate out of all classes in the game, capturing five times faster than normal, and he can grant mini-crit boosts to his teammates while providing a defensive boost around him. However, he is only equipped with the [[Umbrella]], and is rather slow. With 200 health points, he should be staying behind the front lines, otherwise he can easily get killed.
 
In the [[VIP]] game mode, his goal is to reach the escape zone before the time runs out. His team serves as body guards escorting him while clearing out any enemies. Most of the time, his death results in time being removed, giving less time for the Civilian to reach the escape zone once he respawns. In certain maps, such as [[Trainyard]], his death can result to an instantaneous failure to his team, no matter how much time there was left.
== Weapons ==
== Weapons ==



Revision as of 17:41, 18 October 2020

Civilian
Civilian RED.png
Civilian BLU.png
Civilian GRN.png
Civilian YLW.png
Basic Information
Icon Leaderboard class civilian.png
Type Special
Health 200 (300 with overheal)
Speed 93%

The Civilian is a special class for the VIP game mode, where he needs to get escorted by the BLU team. The Civilian is designed to be weak but useful to his team, somewhat like the Medic.

He has the fastest capture-rate out of all classes in the game, capturing five times faster than normal, and he can grant mini-crit boosts to his teammates while providing a defensive boost around him. However, he is only equipped with the Umbrella, and is rather slow. With 200 health points, he should be staying behind the front lines, otherwise he can easily get killed.

In the VIP game mode, his goal is to reach the escape zone before the time runs out. His team serves as body guards escorting him while clearing out any enemies. Most of the time, his death results in time being removed, giving less time for the Civilian to reach the escape zone once he respawns. In certain maps, such as Trainyard, his death can result to an instantaneous failure to his team, no matter how much time there was left.

Weapons

Melee