Civilian responses: Difference between revisions

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[[File:Leaderboard class civilian.png|right|alt=The Civilian|The Civilian]]
[[File:Leaderboard class civilian.png|right|alt=The Civilian|The Civilian]]


Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The [[Civilian]] has several vocal responses, all of which are listed below (excluding Voice Commands).
Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The [[Civilian]] has several vocal responses, all of which are listed below (excluding [[Civilian voice commands|Voice Commands]]).


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*[[Media:Civilian go03.wav|"Go, go, go!"]]
*[[Media:Civilian go03.wav|"Go, go, go!"]]
*[[Media:Civilian go04.wav|"Full steam ahead!"]]                                                                                                                                                         
*[[Media:Civilian go04.wav|"Full steam ahead!"]]                                                                                                                                                         
|-
|}
== Objective-related responses ==
{| class="wikitable" width="100%"
!style="text-align:left;"|'''After picking up [[Intelligence]]'''
|-
|
*[[Media:Civilian specialcompleted01.wav|"I-I've got the briefcase!"]]
*[[Media:Civilian specialcompleted02.wav|"I've got the briefcase, lads!"]]
*[[Media:Civilian specialcompleted03.wav|"I acquired the papers."]]
*[[Media:Civilian specialcompleted04.wav|"I acquired the papers, lads!"]]
|-
|}
{| class="wikitable" width="100%"
!style="text-align:left;"|'''After capturing [[Intelligence]]'''
|-
|
*[[Media:Civilian autocappedintelligence01.wav|"Oh, this is like a fun game, isn't it, and we're winning!"]]
*[[Media:Civilian autocappedintelligence02.wav|"I knew Mr. Umbrel and I could pull it off!"]]
*[[Media:Civilian autocappedintelligence03.wav|"Hah, it was a long trip, but we made it."]]
*[[Media:Civilian autocappedintelligence04.wav|"It was a long trip, but we made it."]]
|-
|}
{| class="wikitable" width="100%"
!style="text-align:left;"|'''After capturing [[Control Point]]'''
|-
|
*[[Media:Civilian autocappedcontrolpoint01.wav|"Now I can build my Oil Industry here!"]]
*[[Media:Civilian autocappedcontrolpoint02.wav|"Phew! That was close!"]]
*[[Media:Civilian autocappedcontrolpoint03.wav|"We did it! I did it.."]]
*[[Media:Civilian autocappedcontrolpoint04.wav|"Oh, money for everybody! But mostly for me."]]
*[[Media:Civilian autocappedcontrolpoint05.wav|"You all get a pat on the head, good job!"]]
|-
|}
{| class="wikitable" width="100%"
!style="text-align:left;"|'''Standing on a cappable [[Control Point]], firing weapon'''
|-
|
*[[Media:Civilian helpmecapture01.wav|"To the point, my bodyguards!"]]
*[[Media:Civilian helpmecapture02.wav|"Everyone to the point!"]]
|-
|}
== [[Payload]]-related responses ==
{| class="wikitable" width="100%"
!style="text-align:left;"|'''Attacking: Cart Goes Forward'''
|-
|
*[[Media:Civilian cartmovingforwardoffense01.wav|"Push for your wage!"]]
*[[Media:Civilian cartmovingforwardoffense02.wav|"Move that bomb!"]]
*[[Media:Civilian cartmovingforwardoffense03.wav|"Gah, feels like full-on daylight!"]]
*[[Media:Civilian cartmovingforwardoffense04.wav|"Push! ''Push! '''Puuuush!''' ''"]]
|-
|}
{| class="wikitable" width="100%"
!style="text-align:left;"|'''Attacking: Stay Close to Cart'''
|-
|
*[[Media:Civilian cartstaycloseoffense01.wav|"Push the cart, or you don't get a raise"]]
*[[Media:Civilian cartstaycloseoffense02.wav|"Push that cart, or you can kiss your raise goodbye."]]
*[[Media:Civilian cartstaycloseoffense03.wav|"Push the cart, you lazy lot!"]]
|-
|}
{| class="wikitable" width="100%"
!style="text-align:left;"|'''Attacking: Cart Has Stopped'''
|-
|
*[[Media:Civilian cartstoppedoffense01.wav|"Er - 'scuse me, push the cart!"]]
*[[Media:Civilian cartstoppedoffense02.wav|"Move that bomb, please."]]
|-
|-
|}
|}

Latest revision as of 09:37, 27 July 2022

The Civilian

Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The Civilian has several vocal responses, all of which are listed below (excluding Voice Commands).

Kill-related responses

After Killing More than 1 Enemy in 20 Seconds with a Melee Weapon

Domination-related responses

Domination
Revenge Kill

Event-related responses

Round Start
Stalemate
Game win
Game loss
Set on Fire
Severe pain
Sharp pain
On Death by Melee Weapon and/or Critical Hit
Under the effects of a friendly Civilian's aura

Weapon-related responses

If the Civilian boosts a player with his Umbrella

Objective-related responses

After picking up Intelligence
After capturing Intelligence
After capturing Control Point
Standing on a cappable Control Point, firing weapon

Payload-related responses

Attacking: Cart Goes Forward
Attacking: Stay Close to Cart
Attacking: Cart Has Stopped