List of TF2 Classic exclusive commands

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Revision as of 16:04, 11 January 2023 by Japonezul 75 (talk | contribs)
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This article has a list of exclusive TF2 Classic console commands below. Using the Developer Console, you can turn specific gameplay and graphic settings on or off, or modify their values. The console can be enabled from the advanced menu in options. Any command put in the autoexec.cfg file will automatically be loaded on game launch.

These settings can also be put into the class-specific .cfg files in your tf2classic folder in order to create class-specific configurations.

List of commands

tf2c_ commands

Command Description Restrictions
tf2c_afterburn_damage <value> Modifies afterburn damage to a specified number. Set to 3 by default Server operator only
tf2c_afterburn_time <seconds> Modifies afterburn duration to a specified number of seconds. Set to 10 by default Server operator only
tf2c_airblast <0/1> Disables or enables airblast. Set to 1 by default Server operator only
tf2c_airblast_gracetime <value> Modified grace time for airblast. Set to 0.6 by default Server operator only
tf2c_airblast_players <0/1> Disables or enables the ability to airblast players. Set to 1 by default Server operator only
tf2c_allow_special_classes <0/1/2> If set to 0 (default) , playing Civilian outside of VIP is disabled. If set to 1, playing Civilian is enabled on any map. If set to 2, disguising as Civilian is enabled. Server operator only
tf2c_allow_thirdperson <0/1> Set to 0 by default. If enabled, it allows the players to switch to thirdperson by typing "tf2c_thirdperson 1" in the console Server operator only
tf2c_autojump <0/1> If turned on, while holding spacebar, the player will jump every time they touch the floor. Set to 0 by default Server operator only
tf2c_bot_random_loadouts <0/1> If turned on, bots are given a randomized loadout. Can be turned on and off when creating a server Server operator only
tf2c_boucing_rockets <0/1> If turned on, rockets get the ability to bounce off walls until they hit a target. ```WARNING!``` This command may cause crashes. Set to 0 by default Server operator only
tf2c_building_gun_mettle <0/1> If disabled, teleporters will cost 125 metal to build. Set to 1 by default Server operator only
tf2c_building_hauling <0/1> If disabled, it disables Engineer's ability to pick up his buildings. Set to 1 by default Server operator only
tf2c_building_sapper_awareness <0/1> When turned on, general audio is greatly lowered down for a few seconds to point out that your buildings are getting sapped. Can be enabled and disabled from options. Set to 0 by default None
tf2c_building_sapper_awareness_cooldown <value> Modifies cooldown for sapper awareness. Set to 45 by default None
tf2c_building_sapper_awareness_timeout <value> Max time for how long sapper awareness is active. Set to 42 by default None
tf2c_building_upgrades <0/1> If disabled, Engineer buildings cannot be upgraded at all. Set to 1 by default Server operator only
tf2c_bunnyjump_max_speed_factor <value> Multiplies the max speed a player can achieve from bunnyhopping based on their walk speed. Set to 1.2 by default Server operator only
tf2c_burning_deathanim <0/1> Disables or enables burning animations for players killed from Fire None
tf2c_cig_light <0/1> Set to 1 by default None
tf2c_classmenu_focus <0/1> Set to 1 by default None
tf2c_classmenu_jingle <0/1> Disables or enables class menu jingle. Set to 1 by default None
tf2c_classmenu_music <value> None
tf2c_coilgun_charge_time <value> Time required for the coilgun to fully charge Server operator only
tf2c_convert_nav_file Server operator only
tf2c_createserver_show_public_ip <0/1> Enables or disables the server to be shown in the server browser. Set to 0 by default Server operator only
tf2c_ctf_attacker_bonus <0/1> Set to 1 by default Server operator only
tf2c_ctf_attacker_bonus_dist <0/1> Set to 2048 by default Server operator only
tf2c_ctf_carry_slow <0/1> If turned on, the player carrying the flag gets slowed down. Set to 0 by default Server operator only
tf2c_ctf_carry_slow_blastjumps <0/1> If turned on, the ability of the player that carries the flag to blast jump gets slowed down. Set to 1 by default Server operator only
tf2c_ctf_carry_mult <value> Multiplies the max speed a player can move while carrying the flag. Set to 0.75 by default Server operator only
tf2c_ctf_reset_time_decay <value> Set to 0 by default Server operator only
tf2c_ctf_touch_return <0/1> If turned on, touching your team's flag will instantly return it back. Set to 0 by default Server operator only