List of item attributes: Difference between revisions

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| 36 || spread penalty || %s'''1'''% less accurate || percentage || mult_spread_scale ||
| 36 || spread penalty || %s'''1'''% less accurate || percentage || mult_spread_scale ||
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| 37 || hidden primary max ammo bonus ||  || percentage || mult_maxammo_primary || Hidden
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| 41 || sniper charge per sec || +%s'''1'''% charge rate || percentage || mult_sniper_charge_per_sec ||
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| 43 || scattergun no reload single || Attrib_Scattergun_NoReloadSingle || additive || set_scattergun_no_reload_single || Hidden
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| 44 || scattergun has knockback || Knockback on the target and shooter || additive || set_scattergun_has_knockback || Hidden
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| 45 || bullets per shot bonus || +%s'''1'''% bullets per shot || percentage || mult_bullets_per_shot ||
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| 47 || sniper no charge || No zoom or damage charge || additive || unimplemented_mod_sniper_no_charge ||
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| 49 || no double jump || Disables double jump || additive || set_scout_doublejump_disabled ||
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| 54 || move speed penalty || %s'''1'''% slower move speed on wearer || inverted_percentage || mult_player_movespeed ||
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| 56 || jarate description || Coated enemies take mini-crits
Can be used to extinguish fire
|| inverted_percentage || mult_player_movespeed ||
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| 57 || health regen || +%s'''1''' health regenerated per second on wearer || additive || add_health_regen ||
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| 58 || self dmg push force increased || +%s'''1''' self damage force || percentage || mult_dmgself_push_force ||
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| 59 || self dmg push force decreased || %s'''1''' self damage force || percentage || mult_dmgself_push_force ||
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| 60 || dmg taken from fire reduced || %s'''1''' fire damage resistance on wearer || inverted_percentage || mult_dmgtaken_from_fire ||
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| 61 || dmg taken from fire increased || %s'''1'''% fire damage vulnerability on wearer || percentage || mult_dmgtaken_from_fire ||
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Revision as of 04:45, 2 May 2023

The following table describes the possible attributes of weapons and items as contained in the items_game.txt file. This is the list of item attributes as described to the user, so some attributes will be duplicated if they can both appear as positive or negative (such as a damage bonus/penalty) or if they have several different descriptions ("set_weapon_mode" is used to represent alternate versions of half a dozen different weapons).

List

ID Name Description Value Type Class Notes
1 damage penalty %s1% damage penalty percentage mult_dmg
2 damage bonus +%s1% damage bonus percentage mult_dmg
3 clip size penalty %s1% clip size percentage mult_clipsize
4 clip size bonus +%s1% clip size percentage mult_clipsize
5 fire rate penalty %s1% slower firing speed inverted_percentage mult_postfiredelay
6 fire rate bonus +%s1% faster firing speed inverted_percentage mult_postfiredelay
7 heal rate penalty %s1% heal rate percentage mult_medigun_healrate
8 heal rate bonus +%s1% heal rate percentage mult_medigun_healrate
9 ubercharge rate penalty %s1% ÜberCharge rate percentage mult_medigun_uberchargerate
10 ubercharge rate bonus +%s1% ÜberCharge rate percentage mult_medigun_uberchargerate
11 overheal bonus +%s1% max overheal percentage mult_medigun_overheal_amount
15 crit mod disabled No random critical hits percentage mult_crit_chance
16 heal on hit for rapidfire On Hit: Gain up to +%s1 health additive add_onhit_addhealth
17 add uber charge on hit On Hit: %s1% ÜberCharge added additive_percentage add_onhit_ubercharge
18 medigun charge is crit boost ÜberCharge grants 100% critical chance additive set_charge_type
20 crit vs burning players 100% critical hit vs burning players or or_crit_vs_playercond
23 mod flamethrower push No compression blast additive set_flamethrower_push_disabled
25 hidden secondary max ammo penalty percentage mult_maxammo_secondary Hidden
26 max health additive bonus +%s1 max health on wearer additive add_maxhealth
28 crit mod disabled hidden No random critical hits percentage mult_crit_chance Hidden
31 critboost on kill On Kill: %s1 seconds of 100% critical chance additive add_onkill_critboost_time
34 mult cloak meter consume rate +%s1% cloak drain rate percentage mult_cloak_meter_consume_rate
35 mult cloak meter regen rate +%s1% cloak regen rate percentage mult_cloak_meter_regen_rate
36 spread penalty %s1% less accurate percentage mult_spread_scale
37 hidden primary max ammo bonus percentage mult_maxammo_primary Hidden
41 sniper charge per sec +%s1% charge rate percentage mult_sniper_charge_per_sec
43 scattergun no reload single Attrib_Scattergun_NoReloadSingle additive set_scattergun_no_reload_single Hidden
44 scattergun has knockback Knockback on the target and shooter additive set_scattergun_has_knockback Hidden
45 bullets per shot bonus +%s1% bullets per shot percentage mult_bullets_per_shot
47 sniper no charge No zoom or damage charge additive unimplemented_mod_sniper_no_charge
49 no double jump Disables double jump additive set_scout_doublejump_disabled
54 move speed penalty %s1% slower move speed on wearer inverted_percentage mult_player_movespeed
56 jarate description Coated enemies take mini-crits

Can be used to extinguish fire

inverted_percentage mult_player_movespeed
57 health regen +%s1 health regenerated per second on wearer additive add_health_regen
58 self dmg push force increased +%s1 self damage force percentage mult_dmgself_push_force
59 self dmg push force decreased %s1 self damage force percentage mult_dmgself_push_force
60 dmg taken from fire reduced %s1 fire damage resistance on wearer inverted_percentage mult_dmgtaken_from_fire
61 dmg taken from fire increased %s1% fire damage vulnerability on wearer percentage mult_dmgtaken_from_fire