Scattergun: Difference between revisions

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{{Loadout neutral|I'll zoom right in and you'll drop dead in a flash!}}
{{Loadout neutral|I'll zoom right in and you'll drop dead in a flash!}}
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The '''Scattergun''' is the stock primary weapon of the [[Scout]].  
The '''Scattergun''' is the stock primary weapon of the [[Scout]]. It's a short, double-barreled, lever-action shotgun with metal sights, a dark wooden handle and grip.
 
Though the Scattergun may sport a unique appearance, in almost every way it is functionally identical to the multi-class [[Shotgun]]. Not only does it fire the same amount of pellets for each shot, it also does the same base damage of 6 and has the same ammo capacity in both the gun itself and in reserve. The only difference between the Scattergun and [[Shotgun]] is the Scatterguns increased damage ramp-up at distances of under 512 Hammer units, this allows the user to deal more damage with this weapon at close range, at maximum ramp-up a single pellet can deal 10.5 points of damage.
 
Due to the Scatterguns innate classification of being a burst fire weapon, random bullet spread will be applied to this weapon so long as the server it's used on has this feature enabled via the console. By default the Scattergun fires in a 3 by 3 pattern, with 2 pellets landing in the center of the shot.
 
== Names in other languages ==
== Names in other languages ==
{{Names
{{Names

Revision as of 19:32, 21 January 2023

Scattergun
Backpack Scattergun.png
Kill Icons
Killicon scattergun.png
Basic Information
Used by Scout
Slot Primary
Ammo
Ammo loaded 6
Ammo carried 32
Loadout Stats

Scattergun

Scattergun

I'll zoom right in and you'll drop dead in a flash!

The Scattergun is the stock primary weapon of the Scout. It's a short, double-barreled, lever-action shotgun with metal sights, a dark wooden handle and grip.

Though the Scattergun may sport a unique appearance, in almost every way it is functionally identical to the multi-class Shotgun. Not only does it fire the same amount of pellets for each shot, it also does the same base damage of 6 and has the same ammo capacity in both the gun itself and in reserve. The only difference between the Scattergun and Shotgun is the Scatterguns increased damage ramp-up at distances of under 512 Hammer units, this allows the user to deal more damage with this weapon at close range, at maximum ramp-up a single pellet can deal 10.5 points of damage.

Due to the Scatterguns innate classification of being a burst fire weapon, random bullet spread will be applied to this weapon so long as the server it's used on has this feature enabled via the console. By default the Scattergun fires in a 3 by 3 pattern, with 2 pellets landing in the center of the shot.

Names in other languages

Language Name Meaning
Bulgarian Ракетомет ?
Spanish Escopeta Shotgun
English Scattergun -
French Fusil à dispersion Scattergun
German Scattergun -
Italian Fucile a canne mozze Sawn-off Shotgun
Brazilian Portuguese Espingarda ?
Romanian Scattergun -
Russian Обрез ?