Team Fortress 2 Classic

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Team Fortress 2 Classic is a free Sourcemod that aims to re-imagine the 2008/2009 era of the original Team Fortress 2. New features range from weapons and maps to gamemodes such as VIP and Four-Team.

Team Fortress 2 Classic main page
Tf2classic logo.png

Team Fortess 2 Classic also known as TF2C is a source mod for Team Fortress 2, the team-based multiplayer first-person shooter developed by Valve Software as part of the game bundle The Orange Box. The Team Fortress 2 Classic mod aims to re-image the 2008/2009 era of the original Team Fortess 2. It was originally released in December 31, 2014. However it was taken down by Valve as it used source code from Team Fortress 2, but was later put back up.

Team Fortress 2 Classic has retained the cartoon-like visual artstyle of Team Fortress 2, based on art from artists such as Dean Cornwell, J. C Leyendecker, and Norman Rockwell. Team Fortress 2 followed a popular trend in CGI films at the time, in particular, films made by Pixar, such as The Incredibles.

Gameplay

Like its predecessors, Team Fortress 2 Classic's gameplay revolves around teams competing for objective, whether that be pushing a bomb cart, capturing intelligence from another team's base or capturing points along a map. The most common teams are Reliable Explosive Demolition or RED and Builder's League United or BLU respectively. However in 4-team maps there are 2 additional teams, Global Radio Network or GRN and Yard Logistics Workers, Inc. or YLW. Players in each team can select from 9 classes, except in VIP where a player is chosen to play as a 10th class, the Civilian. Each class has it's own respective strengths and weaknesses. For instance, the Heavy is a tank with enormous base health but is incredibly slow and has to rev-up his main weapon, while the Scout is incredibly mobile and has enormous burst damage but has a lot less base health.

Like its predecessor Team Fortress 2 Classic retains statistics for gameplay such as the number of kills in a single life as a class, the most points accumulated, time spent playing as a class and more. Similar statistics are also present in the scoreboard during matches, including a K/D ratio. These persistent statistics can be used to gauge a player's experience such as if they are nearing their record for kills in a single life. Points are awarded for actions such as killing enemy players, healing teammates, capturing objectives. While statistics let a player guage their experience, scoreboard statistics let a player gauge their progress in a single match.

TF2C also features achievements where upon a player reaching a certain milestones or performing a certain action they are rewarded with achievements. Achievements can range from dealing a certain amount of damage in a single life or killing certain classes. New sets of class-specific achievements were added in updates after release, usually meant to encourage players to try out new weapons or abilities.

Maps

Main article: List of Maps

Team Fortress 2 Classic has a series of maps where the gameplay takes place. The official maps are commonly themed with an evil genius or retro-spy tech mentality, with secret bases that are concealed within industrial warehouses, as well as exaggerated super weapons such as laser cannons and missile launch facilities taking the role of objectives. The first few official maps are all industrial facilities in desert areas, but they have expanded to numerous other locations.

When players join a type of map for a gamemode they haven't played before an introductory video will play showing how the gamemode works.

Game Modes

Main article:

Game modes are modes where the objectives, mechanics or number of teams can change. Most core game modes from Team Fortress 2 have been retained in Team Fortress 2 Classic, aside from a few such as Mann vs Machine and Pass Time. A few original modes for TF2C include all 4-team variations of maps, Territorial Domination, the scrapped game mode VIP and more to come.