Weapons

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Revision as of 23:38, 16 July 2022 by SiloBobus (talk | contribs)
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A Weapon is any form of object, device, or tool that is designed primarily for causing destruction and/or involuntary death to other living organisms. The video game Team Fortress 2 Classic features a wide variety of weapon types, though many of them are complete works of fiction and could not exist in the real world.

What defines "Weapon"?

R.P.G- Launches a high velocity explosive projectile, not useful in much outside of destruction or killing, therefore: Weapon.

Teleporter- Allows for quick transport of Weapon Wielders and their weapons, but cannot kill. Except it can, as exiting a teleporter when someone else is standing on it will result in the person being reduced to blood and scattered body parts. So it can be used as a weapon, but that is still not it's main function. Therefore: Not a Weapon.

Minigun- De-mounted electric powered Machine Gun, fires $200 custom tooled cartridges at 10,000 rounds per minute. Bullets are primarily useful in destroying or killing things, therefore: Weapon.

Medigun- Unclassified form of technology, produces a specialized beam that is capable of instantly healing any physical wound no matter the size. It also has the ability to place the user and their patient in a skin-based form of shielding that is resistant to all form of damage. The Medigun is a highly useful utility in combat, but it is not capable of killing on it's own, and it's main function is the exact opposite of killing, therefore: Not a Weapon.