1.2.0: Difference between revisions

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The [[Scout]] now uses the [[Scattergun]] by default
The [[Scout]] now uses the [[Scattergun]] by default


Added a tf_beta_weapons cvar. When this is set to 1, it changes the [[Scouts]] primary weapon to the [[Nail Gun|Nailgun]]{{sic}} (later it'll be used for other beta weapons, and grenades).  
Added a tf_beta_weapons cvar. When this is set to 1, it changes the Scouts{{sic}} primary weapon to the [[Nail Gun|Nailgun]]{{sic}} (later it'll be used for other beta weapons, and grenades).  


'''You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.'''
'''You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.'''

Revision as of 06:52, 22 October 2024

1.2.0 was an update for Team Fortress 2 Classic. It was released on January 1, 2015. It featured a few bug fixes. The patch notes are on the archived TF2C Wiki.

This update came after 1.1.0 and before 1.3.0.

Changes

Here's another update.

Fixed the Engineer crash (thanks chipsnapper2)

Fixed crouching

Changed the main menu logo to the TF2 Classic logo (by Annoyed Grunt)

The Scout now uses the Scattergun by default

Added a tf_beta_weapons cvar. When this is set to 1, it changes the Scouts(sic) primary weapon to the Nailgun(sic) (later it'll be used for other beta weapons, and grenades).

You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.