1.2.0: Difference between revisions

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{{Patch|before=1.1.0|after=1.3.0}}
'''1.2.0''' was an update for Team Fortress 2 Classic. It was released on January 1, 2015. It featured a few bug fixes. The patch notes are on the [https://web.archive.org/web/20171213122504/http://tf2classic.com:80/wiki/Patch_1.2.0_-_Released_January_1st_2015 archived TF2C Wiki].
'''1.2.0''' was an update for Team Fortress 2 Classic. It was released on January 1, 2015. It featured a few bug fixes. The patch notes are on the [https://web.archive.org/web/20171213122504/http://tf2classic.com:80/wiki/Patch_1.2.0_-_Released_January_1st_2015 archived TF2C Wiki].
This update came after [[1.1.0]] and before [[1.3.0]].


== Changes ==
== Changes ==
'''Here's another update.'''
'''Here's another update.'''


Fixed the [[Engineer]] crash (thanks chipsnapper2)
* Fixed the [[Engineer]] crash (thanks chipsnapper2)
 
* Fixed crouching
Fixed crouching
* Changed the [[main menu]] logo to the TF2 Classic logo (by Annoyed Grunt)
 
* The [[Scout]] now uses the [[Scattergun]] by default
Changed the main menu logo to the TF2 Classic logo (by Annoyed Grunt)
* Added a {{code|tf_beta_weapons}} cvar. When this is set to 1, it changes the Scouts{{sic}} primary weapon to the [[Nail Gun|Nailgun]]{{sic}} (later it'll be used for other beta weapons, and grenades).  
 
** '''You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.'''
The [[Scout]] now uses the [[Scattergun]] by default
 
Added a tf_beta_weapons cvar. When this is set to 1, it changes the [[Scouts]] primary weapon to the [[Nail Gun|Nailgun]]{{sic}} (later it'll be used for other beta weapons, and grenades).  
 
'''You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.'''


[[Category:Patch Notes]]
[[Category:Patch Notes]]
[[Category:Updates]]
[[Category:Updates]]

Latest revision as of 06:43, 28 October 2024

List of patches 1.1.0 1.2.0 1.3.0

1.2.0 was an update for Team Fortress 2 Classic. It was released on January 1, 2015. It featured a few bug fixes. The patch notes are on the archived TF2C Wiki.

Changes

Here's another update.

  • Fixed the Engineer crash (thanks chipsnapper2)
  • Fixed crouching
  • Changed the main menu logo to the TF2 Classic logo (by Annoyed Grunt)
  • The Scout now uses the Scattergun by default
  • Added a tf_beta_weapons cvar. When this is set to 1, it changes the Scouts(sic) primary weapon to the Nailgun(sic) (later it'll be used for other beta weapons, and grenades).
    • You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.