1.2.0: Difference between revisions
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{{Patch|before=1.1.0|after=1.3.0}} | |||
'''1.2.0''' was an update for Team Fortress 2 Classic. It was released on January 1, 2015. It featured a few bug fixes. The patch notes are on the [https://web.archive.org/web/20171213122504/http://tf2classic.com:80/wiki/Patch_1.2.0_-_Released_January_1st_2015 archived TF2C Wiki]. | '''1.2.0''' was an update for Team Fortress 2 Classic. It was released on January 1, 2015. It featured a few bug fixes. The patch notes are on the [https://web.archive.org/web/20171213122504/http://tf2classic.com:80/wiki/Patch_1.2.0_-_Released_January_1st_2015 archived TF2C Wiki]. | ||
== Changes == | == Changes == | ||
'''Here's another update.''' | '''Here's another update.''' | ||
Fixed the [[Engineer]] crash (thanks chipsnapper2) | * Fixed the [[Engineer]] crash (thanks chipsnapper2) | ||
* Fixed crouching | |||
Fixed crouching | * Changed the [[main menu]] logo to the TF2 Classic logo (by Annoyed Grunt) | ||
* The [[Scout]] now uses the [[Scattergun]] by default | |||
Changed the main menu logo to the TF2 Classic logo (by Annoyed Grunt) | * Added a {{code|tf_beta_weapons}} cvar. When this is set to 1, it changes the Scouts{{sic}} primary weapon to the [[Nail Gun|Nailgun]]{{sic}} (later it'll be used for other beta weapons, and grenades). | ||
** '''You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.''' | |||
The [[Scout]] now uses the [[Scattergun]] by default | |||
Added a tf_beta_weapons cvar. When this is set to 1, it changes the Scouts{{sic}} primary weapon to the [[Nail Gun|Nailgun]]{{sic}} (later it'll be used for other beta weapons, and grenades). | |||
'''You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.''' | |||
[[Category:Patch Notes]] | [[Category:Patch Notes]] | ||
[[Category:Updates]] | [[Category:Updates]] |
Latest revision as of 06:43, 28 October 2024
List of patches | ← 1.1.0 | 1.2.0 | 1.3.0 → |
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1.2.0 was an update for Team Fortress 2 Classic. It was released on January 1, 2015. It featured a few bug fixes. The patch notes are on the archived TF2C Wiki.
Changes
Here's another update.
- Fixed the Engineer crash (thanks chipsnapper2)
- Fixed crouching
- Changed the main menu logo to the TF2 Classic logo (by Annoyed Grunt)
- The Scout now uses the Scattergun by default
- Added a
tf_beta_weapons
cvar. When this is set to 1, it changes the Scouts(sic) primary weapon to the Nailgun(sic) (later it'll be used for other beta weapons, and grenades).- You'll equip it the next time you either visit a resupply cabinet, or the next time you respawn.