1.6.0: Difference between revisions
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VivaRomania (talk | contribs) (Created page with "'''1.6.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some fixes and new additions. This update came after 1.5.1 and before 1.6.2. == Changes == Upped maxplayers from 64 to 128 (default is still 24) Set the tickrate to 8ms (I'll change this back if people complain) Added tf_weapon_criticals Added tf_weapon_criticals_melee Added tf_damage_disablespread - Nicknine Added the Tranquilizer A...") |
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{{Patch|before=1.5.1|after=1.6.2}} | |||
'''1.6.0''' was an update for Team Fortress 2 Classic. It was released on January 11, 2015. It featured some fixes and new additions. | |||
== Changes == | == Changes == | ||
Upped maxplayers from 64 to 128 (default is still 24) | * Upped maxplayers from 64 to 128 (default is still 24) | ||
* Set the tickrate to 8ms (I'll change this back if people complain) | |||
Set the tickrate to 8ms (I'll change this back if people complain) | * Added {{code|tf_weapon_criticals}} | ||
* Added {{code|tf_weapon_criticals_melee}} | |||
Added tf_weapon_criticals | * Added {{code|tf_damage_disablespread}} - Nicknine | ||
* Added the [[Tranquilizer Gun|Tranquilizer]] | |||
Added tf_weapon_criticals_melee | * Added the [[Scout]] [[SMG]] | ||
* Fixed the crash bug that happens if you kill somebody up close | |||
Added tf_damage_disablespread - Nicknine | * Renamed {{code|tf_model_muzzleflash}} to {{code|tf2c_model_muzzleflash}} | ||
* Removed {{code|tf_beta_weapons}} | |||
Added the [[Tranquilizer Gun|Tranquilizer]] | * Added {{code|tf2c_equip_scout_nailgun}}, {{code|tf2c_equip_scout_smg}} and {{code|tf2c_equip_spy_tranq}}. The server admin does NOT need to turn these commands on for the player to be able to change the weapons | ||
Added the [[Scout]] [[SMG]] | |||
Fixed the crash bug that happens if you kill somebody up close | |||
Renamed tf_model_muzzleflash to tf2c_model_muzzleflash | |||
Removed tf_beta_weapons | |||
Added tf2c_equip_scout_nailgun, tf2c_equip_scout_smg and tf2c_equip_spy_tranq. The server admin does NOT need to turn these commands on for the player to be able to change the weapons | |||
[[Category:Patch Notes]] | [[Category:Patch Notes]] | ||
[[Category:Updates]] | [[Category:Updates]] |
Latest revision as of 07:15, 28 October 2024
List of patches | ← 1.5.1 | 1.6.0 | 1.6.2 → |
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1.6.0 was an update for Team Fortress 2 Classic. It was released on January 11, 2015. It featured some fixes and new additions.
Changes
- Upped maxplayers from 64 to 128 (default is still 24)
- Set the tickrate to 8ms (I'll change this back if people complain)
- Added
tf_weapon_criticals
- Added
tf_weapon_criticals_melee
- Added
tf_damage_disablespread
- Nicknine - Added the Tranquilizer
- Added the Scout SMG
- Fixed the crash bug that happens if you kill somebody up close
- Renamed
tf_model_muzzleflash
totf2c_model_muzzleflash
- Removed
tf_beta_weapons
- Added
tf2c_equip_scout_nailgun
,tf2c_equip_scout_smg
andtf2c_equip_spy_tranq
. The server admin does NOT need to turn these commands on for the player to be able to change the weapons