Frontier
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Frontier | |
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Basic Information | |
Map type | Payload |
File name | pl_frontier_final
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Release date | [February 24 2011 Patch] |
Developer(s) | [Patrick "MangyCarface" Mulholland] [Arthur "Arhurt" Bobany de Queiroz] |
Map info | |
Environment | Red Desert |
Setting | Daylight |
Community Map Pack UpdateMeet "Li'l Chew Chew"—a razor-toothed BLU payload designed to messily devour any merc dumb enough to blunder in front of its path through this single-stage payload map. Eat your way past RED's defenses astride a gleaming metal death machine, powered by the blood of your enemies, and also gasoline (mostly gasoline, to be honest).
Frontier is an official Payload map. It is a single-stage payload map with 4 capture points three points contested by RED and BLU on train tracks that seem to be climbing a mountain. Each capture point captured by BLU moves the BLU spawn upward up the mountain. Once BLU team captures all the points, they win. If RED holds back the BLU team until time runs out, they win. This map is oriented to pushes that use the cart's large size as protection as the favor favors the defending team. This map takes place in an industrial site of unclear purpose, set in a mountainous alpine region which culminates in a massive pit where the bomb cart is dropped. This map's signature feature is L'il Chew Chew.
Frontier was originally released for Team Fortress 2 on February 24, 2011 Patch, and was developed by [[mangyacarface and arhurt.