1.6.0

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Revision as of 03:57, 22 October 2024 by VivaRomania (talk | contribs) (Created page with "'''1.6.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some fixes and new additions. This update came after 1.5.1 and before 1.6.2. == Changes == Upped maxplayers from 64 to 128 (default is still 24) Set the tickrate to 8ms (I'll change this back if people complain) Added tf_weapon_criticals Added tf_weapon_criticals_melee Added tf_damage_disablespread - Nicknine Added the Tranquilizer A...")
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1.6.0 was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some fixes and new additions.

This update came after 1.5.1 and before 1.6.2.

Changes

Upped maxplayers from 64 to 128 (default is still 24)

Set the tickrate to 8ms (I'll change this back if people complain)

Added tf_weapon_criticals

Added tf_weapon_criticals_melee

Added tf_damage_disablespread - Nicknine

Added the Tranquilizer

Added the Scout SMG

Fixed the crash bug that happens if you kill somebody up close

Renamed tf_model_muzzleflash to tf2c_model_muzzleflash

Removed tf_beta_weapons

Added tf2c_equip_scout_nailgun, tf2c_equip_scout_smg and tf2c_equip_spy_tranq. The server admin does NOT need to turn these commands on for the player to be able to change the weapons