Trainyard: Difference between revisions

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{{Infobox map
{{Infobox map
|map-image = trainyard.png
|map-image = Vip_trainyard.webp
|game-type = VIP
|file-name = vip_trainyard
|file-name = vip_trainyard
|game-type = VIP
|release-date = July 4, 2020 ([[Death & Taxes]])
|map-environment = Train Station
|developer = TheatreTechie<br>Drudlyclean the Skeledude
|map-environment = Industrial
|map-setting = Day
|map-setting = Day
}}
}}
{{Quotation|[http://tf2classic.com/death_and_taxes/day1 Death & Taxes update page]|
{{Quotation|[http://tf2classic.com/death_and_taxes/day1 Death & Taxes update page]|
Mining outposts and dockyards are one thing, but at dusty cargo stations like this, mercs play for keeps. If the Civilian dies, that's it. Game over. Trainyard plays host to frenetic, fast-paced rounds, where sloppy play gets punished and one crafty Headshot or Backstab can close a match.}}
Mining outposts and dockyards are one thing, but at dusty cargo stations like this, mercs play for ''keeps.'' If the Civilian dies, that's it. Game over. Trainyard plays host to frenetic, fast-paced rounds, where sloppy play gets punished and one crafty Headshot or Backstab can close a match.}}
'''Trainyard''' is an official [[VIP]] map released in the Death & Taxes update. It's set in a train station around warehouses, with the VIP trying to escape in his personal vehicle, who BLU has to escort and RED has to assassinate.
'''Trainyard''' is an official [[VIP]] map, where BLU team must escort the VIP to the Control Point without him dying. If the VIP dies at any point, the round is over, and RED team wins. It is set in a rustic train station running through multiple warehouses.
 
Trainyard was added to Team Fortress 2 Classic on July 4, 2020, in the [[Death & Taxes]] update. It was created by former TF2 Classic developers TheatreTechie and Drudlyclean the Skeledude.
 
== Locations ==
=== Overview ===
[[File:Trainyard_Overview.webp|center|640px]]


Unlike other maps in the update, this map has the unique mechanic in which the VIP has only one life, and him getting killed once will result in RED team's victory. BLU team will have to safely escort him to his car within the time limit, which may result in costly sacrifices that the [[Civilian]] is willing to make.
=== Trainyard ===
The map is divided into four small sections going from BLU side to RED side. Outside BLU spawn is a horizontal slice of rail track, leading into another slice of rail inside a warehouse. Once the VIP travels through here, he goes into more cramped quarters, into one of two alcoves that are one choke away from the exposed Control Point. If the VIP captures this point, BLU team wins the game. If the VIP dies at any point, RED team wins the game.


== Strategy ==
<gallery mode="packed">
VIP's wellbeing is of utmost importance in this map, and constant watch over him and everything around is recommended. [[Spy]] is a deadly threat that can be the determining factor of the game, thus having a [[Pyro]] nearby constantly checking for spies is useful. Keeping civilian out of sightlines and the frontlines, while taking down the RED team's defences will ensure BLU team progressing towards the objective.
Trainyard_BLU_Spawn.webp|BLU spawn
Trainyard_BLU_Exterior.webp|BLU exterior
Trainyard_BLU_Connector.webp|BLU connector
Trainyard_RED_Connector_1.webp|RED connector
Trainyard_RED_Connector_2.webp|RED connector 2
Trainyard_RED_Lobby.webp|RED lobby
Trainyard_Point.webp|Control Point
Trainyard_RED_Exterior.webp|RED exterior
Trainyard_RED_Spawn.webp|RED spawn
Trainyard_VIP_Car.webp|The VIP's unfortunately exposed automobile
</gallery>


== Update history ==
== Update history ==
{{Update history|
{{Update history|
'''2.0.0'''
'''[[2.0.0]]'''
* added vip_trainyard
* Added vip_trainyard
}}
}}

Latest revision as of 03:40, 24 December 2023

Trainyard
Vip trainyard.webp
Basic Information
Map type VIP
File name vip_trainyard
Release date July 4, 2020 (Death & Taxes)
Developer(s) TheatreTechie
Drudlyclean the Skeledude
Map info
Environment Industrial
Setting Day

Mining outposts and dockyards are one thing, but at dusty cargo stations like this, mercs play for keeps. If the Civilian dies, that's it. Game over. Trainyard plays host to frenetic, fast-paced rounds, where sloppy play gets punished and one crafty Headshot or Backstab can close a match.

Death & Taxes update page

Trainyard is an official VIP map, where BLU team must escort the VIP to the Control Point without him dying. If the VIP dies at any point, the round is over, and RED team wins. It is set in a rustic train station running through multiple warehouses.

Trainyard was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was created by former TF2 Classic developers TheatreTechie and Drudlyclean the Skeledude.

Locations

Overview

Trainyard Overview.webp

Trainyard

The map is divided into four small sections going from BLU side to RED side. Outside BLU spawn is a horizontal slice of rail track, leading into another slice of rail inside a warehouse. Once the VIP travels through here, he goes into more cramped quarters, into one of two alcoves that are one choke away from the exposed Control Point. If the VIP captures this point, BLU team wins the game. If the VIP dies at any point, RED team wins the game.

Update history

2.0.0
  • Added vip_trainyard