Civilian responses: Difference between revisions
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[[File:Leaderboard class civilian.png|right|alt=The Civilian|The Civilian]] | [[File:Leaderboard class civilian.png|right|alt=The Civilian|The Civilian]] | ||
Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The [[Civilian]] has several vocal responses, all of which are listed below (excluding Voice Commands). | Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The [[Civilian]] has several vocal responses, all of which are listed below (excluding [[Civilian voice commands|Voice Commands]]). | ||
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[[Category:Civilian]] | [[Category:Civilian]] | ||
[[Category:List of responses]] | [[Category:List of responses]] | ||
[[Category:Audio]] |
Latest revision as of 16:39, 29 April 2024
Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The Civilian has several vocal responses, all of which are listed below (excluding Voice Commands).
After Killing More than 1 Enemy in 20 Seconds with a Melee Weapon |
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Domination |
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Revenge Kill |
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Stalemate |
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Game win |
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Game loss |
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Set on Fire |
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Severe pain |
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Sharp pain |
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On Death by Melee Weapon and/or Critical Hit |
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Under the effects of a friendly Civilian's aura |
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If the Civilian boosts a player with his Umbrella |
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After picking up Intelligence |
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After capturing Intelligence |
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After capturing Control Point |
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Standing on a cappable Control Point, firing weapon |
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Attacking: Cart Goes Forward |
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Attacking: Stay Close to Cart |
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Attacking: Cart Has Stopped |
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