1.6.6: Difference between revisions
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'''1.6.6''' was an update for Team Fortress 2 Classic. It was released on January 15, 2015. It featured a few bug fixes. The patch notes are on the [https://web.archive.org/web/20171216002248/http://tf2classic.com:80/wiki/Patch_1.6.6_-_Released_January_19th_2015 archived TF2C Wiki]. | '''1.6.6''' was an update for Team Fortress 2 Classic. It was released on January 15, 2015. It featured a few bug fixes. The patch notes are on the [https://web.archive.org/web/20171216002248/http://tf2classic.com:80/wiki/Patch_1.6.6_-_Released_January_19th_2015 archived TF2C Wiki]. | ||
This update came after [[1.6. | This update came after [[1.6.5]] and before [[1.6.7]]. | ||
== Changes == | == Changes == |
Revision as of 03:57, 22 October 2024
1.6.6 was an update for Team Fortress 2 Classic. It was released on January 15, 2015. It featured a few bug fixes. The patch notes are on the archived TF2C Wiki.
This update came after 1.6.5 and before 1.6.7.
Changes
- Changed Tranquilizer damage, projectile speed and spread
- Fixed tf_weapon_criticals being at 0 giving constant crits
- Fixed Sniper headshots not working properly
- Fixed death notifications not showing the correct icons
I've also added a tf2c_random_weapons server variable. It's incredibly buggy right now, but still go ahead and try it.