2.2.1: Difference between revisions
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{{Patch|before=2.2.0|after=2.2.2}} | {{Patch|before=2.2.0|after=2.2.2}} | ||
'''2.2.1''' was a minor update for Team Fortress 2 Classic, released on January 26, 2025. It featured some general bug fixes. | '''2.2.1''' was a minor update for Team Fortress 2 Classic, released on January 26, 2025. It featured some general bug fixes. The patch notes were released on the [https://tf2classic.com/?id=7892 official blog]. | ||
== General Changes== | == General Changes== |
Revision as of 01:40, 1 February 2025
List of patches | ← N/A | 2.2.1 | N/A → |
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2.2.1 was the initial release of Team Fortress 2 Classic. It was released on an undefined date. The patch notes were initially released on the official blog. It is the most recent update to the game.
2.2.1 was a minor update for Team Fortress 2 Classic, released on January 26, 2025. It featured some general bug fixes. The patch notes were released on the official blog.
General Changes
- Fixed an issue where Engineer could build sentries in medieval mode
- Fixed several cases of clients crashing when attempting to delete cached sprays after disconnecting from a server or changing maps
- Fixed a regression that made the game unable to launch on setups with older CPUs that do not support the SSE4.2 instruction set
- Fixed Spy being unable to switch to the Knife in Medieval Mode
- Fixed burning chickens granting the Fowl Play achievement
- Fixed Escape Artist achievement not triggering correctly
- Fixed a regression with soundscapes being unable to play
- Fixed a regression that caused Dispenser screens to cull parts of the Dispenser model behind them
- Fixed a crash regarding nav mesh updating due to Sentry Gun fire
- Fixed a crash regarding players disconnecting while building Übercharge with the Rejuvenator
- Fixed a crash regarding Admiralty Anchor airshots by Sentry Gun rockets
- Fixed an alignment bug when changing resolutions on the main menu friends list
- Made further speculative fixes for Intel GPU users having malformed shaders