1.6.6: Difference between revisions
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== Changes == | == Changes == | ||
* Changed [[Tranquilizer]] damage, projectile speed and spread | * Changed [[Tranquilizer]] damage, projectile speed and spread | ||
* Fixed tf_weapon_criticals being at 0 giving constant [[Critical hits|crits]] | * Fixed {{code|tf_weapon_criticals}} being at 0 giving constant [[Critical hits|crits]] | ||
* Fixed [[Sniper]] [[Sniper Rifle|headshots]] not working properly | * Fixed [[Sniper]] [[Sniper Rifle|headshots]] not working properly | ||
* Fixed death notifications not showing the correct icons | * Fixed death notifications not showing the correct icons | ||
'''I've also added a tf2c_random_weapons server variable. It's incredibly buggy right now, but still go ahead and try it.''' | '''I've also added a {{code|tf2c_random_weapons}} server variable. It's incredibly buggy right now, but still go ahead and try it.''' | ||
[[Category:Patch Notes]] | [[Category:Patch Notes]] | ||
[[Category:Updates]] | [[Category:Updates]] |
Latest revision as of 07:43, 28 October 2024
List of patches | ← 1.6.5 | 1.6.6 | 1.6.7 → |
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1.6.6 was an update for Team Fortress 2 Classic. It was released on January 15, 2015. It featured a few bug fixes. The patch notes are on the archived TF2C Wiki.
Changes
- Changed Tranquilizer damage, projectile speed and spread
- Fixed
tf_weapon_criticals
being at 0 giving constant crits - Fixed Sniper headshots not working properly
- Fixed death notifications not showing the correct icons
I've also added a tf2c_random_weapons
server variable. It's incredibly buggy right now, but still go ahead and try it.