2.2.1: Difference between revisions

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{{Patch|before=2.2.0}}
{{Patch|before=2.2.0}}


'''2.2.1''' was a minor update for Team Fortress 2 Classic, released on January 26, 2025. It also featured some general bug fixes.
'''2.2.1''' was a minor update for Team Fortress 2 Classic, released on January 26, 2025. It featured some general bug fixes.


It is the most recent update to the game.
It is the most recent update to the game.

Revision as of 07:22, 28 January 2025

List of patches ← N/A 2.2.1 N/A →

2.2.1 was the initial release of Team Fortress 2 Classic. It was released on an undefined date. The patch notes were initially released on the official blog. It is the most recent update to the game.

2.2.1 was a minor update for Team Fortress 2 Classic, released on January 26, 2025. It featured some general bug fixes.

It is the most recent update to the game.

General Changes

  • Fixed an issue where Engineer could build sentries in medieval mode
  • Fixed several cases of clients crashing when attempting to delete cached sprays after disconnecting from a server or changing maps
  • Fixed a regression that made the game unable to launch on setups with older CPUs that do not support the SSE4.2 instruction set
  • Fixed Spy being unable to switch to the Knife in Medieval Mode
  • Fixed burning chickens granting the Fowl Play achievement
  • Fixed Escape Artist achievement not triggering correctly
  • Fixed a regression with soundscapes being unable to play
  • Fixed a regression that caused Dispenser screens to cull parts of the Dispenser model behind them
  • Fixed a crash regarding nav mesh updating due to Sentry Gun fire
  • Fixed a crash regarding players disconnecting while building Übercharge with the Rejuvenator
  • Fixed a crash regarding Admiralty Anchor airshots by Sentry Gun rockets
  • Fixed an alignment bug when changing resolutions on the main menu friends list
  • Made further speculative fixes for Intel GPU users having malformed shaders