Harbor

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Harbor
Harbor.png
Basic Information
Map type VIP
File name vip_harbor


Map info
Environment Urban City
Setting Evening

The city's not all too different from the desert: you're still fighting through grimy, derelict buildings on a dead-end industrial site, a few miles away from anyplace worth actually living in. Escort the Civilian through all three points to his luxury car, and don't be afraid to get messy; the murder rate really can't get any higher.

Death & Taxes update page

Blackstone Harbor (or Harbor) is an official VIP map released in the Death & Taxes update. It's set in an urban city environment surrounded by skyscrapers and businesses, with the teams wrestling over the VIP, who BLU has to escort and RED has to assassinate.

This map plays out like a regular Attack/Defend map, BLU plays the attackers while RED plays the defenders. The goal of the attacking team (BLU) is to escort the Civilian to capture three control points. The goal of the defending team (RED) is to defend these points until the time runs out. If the Civilian is killed, 30 seconds gets removed from the timer.

Update history

2.0.0
  • added vip_harbor

2.0.1

  • Fixed a bug where RED's respawn time was shorter than BLU's respawn time, after capturing B
  • Updated the respawn time after B's capture to be 10 seconds for RED, and 2 seconds for BLU
  • Changed some models

2.0.2

  • Shrunk RED's window on Capture Point C's building
  • Removed some props to open up the play-space
  • Adjusted the Nobuild on the shed in front of First RED Spawn to only be on the roof
  • Adjusted some Item Pickups
  • Added a Small Medkit near Capture Point C's upper flank route
  • Improved the visuals of the maps lighting a bit
  • Fixed the water cubemaps