DeGroot Keep: Difference between revisions

From TF2 Classic Wiki
Jump to navigation Jump to search
(Rewrote page)
No edit summary
 
Line 11: Line 11:
'''DeGroot Keep''' is a [[Medieval Mode]] [[Attack / Defense]] map, set around a convincing simulacra of a fortress from eras past. As the map is Medieval, players can only equip melee weapons and a limited selection of non-melee weapons. BLU team's goal is to capture all three Control Points at once. When both Point A and Point B are captured, the gate to Point C is opened for 60 seconds. If 60 seconds have passed and Point C is uncontested, all three points become RED, and Point C is locked again.
'''DeGroot Keep''' is a [[Medieval Mode]] [[Attack / Defense]] map, set around a convincing simulacra of a fortress from eras past. As the map is Medieval, players can only equip melee weapons and a limited selection of non-melee weapons. BLU team's goal is to capture all three Control Points at once. When both Point A and Point B are captured, the gate to Point C is opened for 60 seconds. If 60 seconds have passed and Point C is uncontested, all three points become RED, and Point C is locked again.


DeGroot Keep was added to Team Fortress 2 Classic on July 4, 2020, in the [[Death & Taxes]] update. It was created by Valve.
DeGroot Keep was added to Team Fortress 2 Classic on July 4, 2020, in the [[Death & Taxes]] update. It was created by Valve, and was prior added to Team Fortress 2 on December 17, 2010.  


== Locations ==
== Locations ==

Latest revision as of 06:23, 28 December 2023

DeGroot Keep
Cp degrootkeep.webp
Basic Information
Map type Attack / Defense (Medieval)
File name cp_degrootkeep
Release date July 4, 2020 (Death & Taxes)
Developer(s) Valve
Map info
Environment Alpine
Setting Day

DeGroot Keep is a Medieval Mode Attack / Defense map, set around a convincing simulacra of a fortress from eras past. As the map is Medieval, players can only equip melee weapons and a limited selection of non-melee weapons. BLU team's goal is to capture all three Control Points at once. When both Point A and Point B are captured, the gate to Point C is opened for 60 seconds. If 60 seconds have passed and Point C is uncontested, all three points become RED, and Point C is locked again.

DeGroot Keep was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was created by Valve, and was prior added to Team Fortress 2 on December 17, 2010.

Locations

Overview

DeGroot Keep Overview.webp

Courtyard

BLU spawns in an archery training ground, protected from the outside world through a wall of large and pointy sticks. Going into the breach, Point A is set in a little town to the left, and Point B is set on a cliffside to the right. In both cases, RED team will descend from the battlements above to attack the peons below. When Point A and Point B are captured, the gate to Point C is open to the masses.

Castle

RED team spawns in a dark castle, with the left exit leading to ground level and the right exit leading to the battlements. The castle is a square structure with three levels to attack from, with Point C being embedded within the structure right outside spawn. When the gates are closed, BLU team has no way of entering.

Update history

2.0.0
  • Added cp_degrootkeep