Ravine

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Revision as of 18:59, 8 January 2024 by Ratboy Slim (talk | contribs) (Created page with "{{Infobox map |map-image = arena_ravine.webp |game-type = Arena |file-name = arena_ravine |release-date = July 4, 2020 (Death & Taxes) |developer = Valve |map-environment = Desert |map-setting = Day }} '''Ravine''' is an official Arena map, set around a tall, rickety tower, with various tin shacks populating the rocky plains, and small alcoves underneath. Despite its name, it is more of a gorge than a ravine. The point in the middle becomes available after 60 sec...")
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Ravine
Arena ravine.webp
Basic Information
Map type Arena
File name arena_ravine
Release date July 4, 2020 (Death & Taxes)
Developer(s) Valve
Map info
Environment Desert
Setting Day

Ravine is an official Arena map, set around a tall, rickety tower, with various tin shacks populating the rocky plains, and small alcoves underneath. Despite its name, it is more of a gorge than a ravine. The point in the middle becomes available after 60 seconds.

Ravine was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was created by Valve, and was prior added to Team Fortress 2 on August 19, 2008.

Locations

Overview

Ravine Overview.webp

Spawn

Each team spawns in a waiting room which leads immediately to the desert exterior. Each spawn has a large front yard in front of it, which takes up the majority of the map's surface. The point in the middle splits each spawn's exterior.

Middle

The Control Point is situated in a middle tower that hovers over the battlefield, although in practice it only has two floors. The center is above a structure resembling a hole in the ground, which is the ravine of Ravine. There are alcoves to its left and right, and tunnels that lead from each spawn exterior. There is also a hole that drops down onto the point.

Update history

2.0.0
  • Added arena_ravine