Ravine
Ravine | |
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Basic Information | |
Map type | Arena |
File name | arena_ravine
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Release date | July 4, 2020 (Death & Taxes) |
Developer(s) | Valve |
Map info | |
Environment | Desert |
Setting | Day |
Ravine is an official Arena map, set around a tall, rickety tower, with various tin shacks populating the rocky plains, and small alcoves underneath. Despite its name, it is more of a gorge than a ravine. The point in the middle becomes available after 60 seconds.
Ravine was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was created by Valve, and was prior added to Team Fortress 2 on August 19, 2008.
Locations
Overview
Spawn
Each team spawns in a waiting room which leads immediately to the desert exterior. Each spawn has a large front yard in front of it, which takes up the majority of the map's surface. The point in the middle splits each spawn's exterior.
Middle
The Control Point is situated in a middle tower that hovers over the battlefield, although in practice it only has two floors. The center is above a structure resembling a hole in the ground, which is the ravine of Ravine. There are alcoves to its left and right, and tunnels that lead from each spawn exterior. There is also a hole that drops down onto the point.
Update history
- Added arena_ravine