Shock Therapy: Difference between revisions

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(Created page with "{{Infobox weapon | kill-icon=taser | used-by=Medic | slot=Melee | loadout=yes | loadout-kind=Taser | loadout-propername=yes | loadout-attributes= {{Loadout negative|-15% heal rate}} {{Loadout neutral|Hit teammates for a quick full heal to maximum health (30s cooldown)}} <br/> {{Loadout neutral|Damage is also affected by the current electrical charge}} }} The '''Shock Therapy''' is a melee weapon for the Medic. It is a arm-mounted battery-powered taser. When hitting...")
 
(Minor wording tweaks)
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The '''Shock Therapy''' is a melee weapon for the [[Medic]]. It is a arm-mounted battery-powered taser.
The '''Shock Therapy''' is a melee weapon for the [[Medic]]. It is a arm-mounted battery-powered taser.


When hitting a teammate with a full charge, it heals them the amount of maximum health they have, and even overheals them. However, it entirely depletes the charge, in which hitting a teammate again would do nothing until the weapon is fully charged again. The weapon takes 30 seconds to recharge.
When hitting a teammate with a full charge, it heals them for an amount equal to their class's maximum health, with any remaining health becoming overheal. This, however, entirely depletes the charge, meaning that hitting a teammate again would do nothing until the weapon is fully charged again. The weapon takes 30 seconds to recharge.


Hitting an enemy with a full charge can deal up to 100 damage points. However, it also entirely depletes the charge. Hitting an enemy without a full charge does work, but it deals damage proportional to the current charge, as well as depleting whatever charge there was.
Hitting an enemy with a full charge can deal up to 100 damage. However, it also entirely depletes the charge. Hitting an enemy without a full charge does work, but it deals damage proportional to the current charge, as well as depleting whatever charge there was.


Going underwater while wielding the Shock Therapy instantly depletes the charge.
Going underwater while wielding the Shock Therapy instantly depletes the charge.

Revision as of 08:36, 24 May 2022

Shock Therapy
Backpack Shock Therapy.png
Kill Icons
Killicon taser.png
Basic Information
Used by Medic
Slot Melee
Loadout Stats

The Shock Therapy

Taser

-15% heal rate

Hit teammates for a quick full heal to maximum health (30s cooldown)


Damage is also affected by the current electrical charge

The Shock Therapy is a melee weapon for the Medic. It is a arm-mounted battery-powered taser.

When hitting a teammate with a full charge, it heals them for an amount equal to their class's maximum health, with any remaining health becoming overheal. This, however, entirely depletes the charge, meaning that hitting a teammate again would do nothing until the weapon is fully charged again. The weapon takes 30 seconds to recharge.

Hitting an enemy with a full charge can deal up to 100 damage. However, it also entirely depletes the charge. Hitting an enemy without a full charge does work, but it deals damage proportional to the current charge, as well as depleting whatever charge there was.

Going underwater while wielding the Shock Therapy instantly depletes the charge.

Names in other languages

Language Name Meaning