Teams: Difference between revisions

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(Added concept art, logos, changed spectator's wording to be more different for TF2's wiki,)
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During a game, players work with their team to fulfill the objectives of the [[game mode]] they're playing. In certain gamemodes such as [[Attack / Defense]], the team's roles may be asymmetrical, in which case, RED is the defending team and BLU is the attacking team.
During a game, players work with their team to fulfill the objectives of the [[game mode]] they're playing. In certain gamemodes such as [[Attack / Defense]], the team's roles may be asymmetrical, in which case, RED is the defending team and BLU is the attacking team.


Some classes have [[:Category:weapons|weapons]] that are designed to interact with a player's team, for example, the Medic's [[Medi Gun]] is used to heal teammates and the Civilian's [[Umbrella]], once ready, grants a teammate [[Mini-crits]].
Some classes have [[:Category:Weapons|weapons]] that are designed to interact with a player's team, for example, the Medic's [[Medi Gun]] is used to heal teammates and the Civilian's [[Umbrella]], once ready, grants a teammate [[Mini-crits]].


=== Team Selection ===
=== Team Selection ===
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===Classes===
===Classes===
A team can consist of a maximum of 32 players on Two-Team, and 16 players on [[Four-Team]], each being one of nine main [[Classes]].  Each class is designed to be functionally different than the others and has weapons, to fulfill a particular role within a team. All of the main nine classes are split into 3 sub-groups:  [[:Category:Offensive classes|Offense]], [[:Category:Defensive classes|Defense]] and [[:Category:Support classes|Support]].
{{main|Classes}}
{{main|Classes}}
A team can consist of a maximum of 32 players on Two-Team, and 16 players on [[Four-Team]], each being one of nine main [[Classes]]. Each class is designed to be functionally different than the others and has weapons, to fulfill a particular role within a team. All of the main nine classes are split into 3 sub-groups: [[:Category:Offensive classes|Offense]], [[:Category:Defensive classes|Defense]] and [[:Category:Support classes|Support]].


===Spectator===
===Spectator===
In Spectator Mode, a player can watch the match through participating players' eyes on other teams. Any player in Spectator mode can also freely move around the map, in or out of bounds. Though any spectators can't use any weapons or equip any classes.
In Spectator Mode, a player can watch the match through any participating player's eyes, in either first or third person view, or alternately switch to freecam mode. Spectators can freely move around the map, in or out of bounds. Spectators cannot use weapons, nor pick a class.

Latest revision as of 03:00, 23 October 2024

In Team Fortress 2 Classic, two teams compete against each other: RED (Reliable Excavation & Demolition) and BLU (Builders League United). These teams make up the two teams in regular maps. There are also two more teams, GRN (Global Radio Network) and YLW (Yard Logistics Workers), which a player can join if they are playing in a Four-Team map.

In-game

During a game, players work with their team to fulfill the objectives of the game mode they're playing. In certain gamemodes such as Attack / Defense, the team's roles may be asymmetrical, in which case, RED is the defending team and BLU is the attacking team.

Some classes have weapons that are designed to interact with a player's team, for example, the Medic's Medi Gun is used to heal teammates and the Civilian's Umbrella, once ready, grants a teammate Mini-crits.

Team Selection

RED

BLU

GRN

YLW

All

Classes

Main article: Classes

A team can consist of a maximum of 32 players on Two-Team, and 16 players on Four-Team, each being one of nine main Classes. Each class is designed to be functionally different than the others and has weapons, to fulfill a particular role within a team. All of the main nine classes are split into 3 sub-groups: Offense, Defense and Support.

Spectator

In Spectator Mode, a player can watch the match through any participating player's eyes, in either first or third person view, or alternately switch to freecam mode. Spectators can freely move around the map, in or out of bounds. Spectators cannot use weapons, nor pick a class.