|July 4, 2020 (Death & Taxes)
|Drudlyclean the Skeledude
Death & Taxes update page
Four teams, a square sandbox, and a rickety shack in the middle: pure unbridled four-team mayhem. The tension of Arena is ratcheted even higher by wide-open sightlines and extra teams to wipe, and with the lobby spread across four teams instead of two, every death is twice as damning.
Flask is an official Four-Team Arena map, set in a compound in the middle of nowhere, with each team carving out a small base around a hayshed. The goal is for one team to kill all other players, or to capture the point in the middle, which becomes available after 60 seconds. If no team wins after 3 minutes, the round ends in a stalemate.
Flask was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was created by TF2 Classic developer Trotim and former developer Drudlyclean the Skeledude.
Each team spawns in a color-coordinated base that has a sharp turn to the outside world. BLU and RED face each other, as well as GRN and YLW. The middle Control Point is inside a small, yet tall shack, with a plank platform above it.