Hydro (Domination): Difference between revisions
Jump to navigation
Jump to search
m (Mentioned the TC version.) |
Ratboy Slim (talk | contribs) mNo edit summary |
||
Line 13: | Line 13: | ||
== Trivia == | == Trivia == | ||
* Before the [[2.0.0]] update, Hydro was a [[Four-Team]] [[Control Points]] map, where the objective was to capture every single point at once, without letting the other teams do the same. This was proven to be a bad idea, since matches would last for hours. | * Before the [[Death & Taxes|2.0.0]] update, Hydro was a [[Four-Team]] [[Control Points]] map, where the objective was to capture every single point at once, without letting the other teams do the same. This was proven to be a bad idea, since matches would last for hours. |
Revision as of 20:40, 10 August 2023
Hydro (Domination) | |
---|---|
![]() |
|
Basic Information | |
Map type | Domination (Four-Team) |
File name | dom_hydro
|
Map info | |
Environment | Industrial |
Setting | Night |
Death & Taxes update pageThe four key worksites at Alpha Electric's hydro power plant have been divvied up between the four teams, each with an easy-access control point to call its own. Each team should have an easy time holding its own point, but with the score always so close, losing your home point for even a few seconds can be devastating.
Hydro is an official Domination map released in the Death & Taxes update as a variation of Hydro (Territorial Control). It's set in an industrial environment surrounded by power plants and warehouses, with the teams wrestling for control of the map's four control points, all of which start neutral at equal distance from the team's spawns.
Trivia
- Before the 2.0.0 update, Hydro was a Four-Team Control Points map, where the objective was to capture every single point at once, without letting the other teams do the same. This was proven to be a bad idea, since matches would last for hours.