Soldier: Difference between revisions
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(Undo revision 645 by Leslie Sundström (talk)) |
(Hopefully fixed the "Tips" section.) |
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As a Soldier… | As a Soldier… | ||
* | * …you can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground. | ||
* | * …aim rockets at enemy's feet to ensure they can't avoid the explosion damage. | ||
* | * …make sure you keep your rocket launcher loaded. Hit {{RELOAD}} to reload it at any time. | ||
* | * …your rockets have strong knock back. Use this to jostle enemies or knock them airborne. | ||
* | * …use your shotgun to conserve rockets and avoid waiting for your rocket launcher to reload in the middle of combat. | ||
* | * …the Gunboats greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important. | ||
* | * …your RPG's rockets can shoot over cover. Be sure to aim your rockets carefully. | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 18:45, 26 October 2020
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Soldier | |
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Basic Information | |
Icon | |
Type | Offensive |
Health | 200 (300 with overheal) |
Speed | 80% |
The Soldier is an offensive class. The Solider is an allround-class that can handle almost all situations with the second highest max-HP in the game and with a set of weapons that covers short to long range. Although slow, the Solider is able to perform a rocket-jump using his rocket-launchers, letting him reach higher ground and the front-lines quicker in exchange for health.
Weapons
Primary
Secondary
Melee
Tips
As a Soldier…
- …you can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
- …aim rockets at enemy's feet to ensure they can't avoid the explosion damage.
- …make sure you keep your rocket launcher loaded. Hit R to reload it at any time.
- …your rockets have strong knock back. Use this to jostle enemies or knock them airborne.
- …use your shotgun to conserve rockets and avoid waiting for your rocket launcher to reload in the middle of combat.
- …the Gunboats greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important.
- …your RPG's rockets can shoot over cover. Be sure to aim your rockets carefully.