Soldier: Difference between revisions
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(Hopefully fixed the "Tips" section.) |
Technochips (talk | contribs) No edit summary |
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The '''Soldier''' is an offensive class. The Solider is an allround-class that can handle almost all situations with the second highest max-HP in the game and with a set of weapons that covers short to long range. Although slow, the | The '''Soldier''' is an offensive class. The Solider is an allround-class that can handle almost all situations with the second highest max-HP in the game and with a set of weapons that covers short to long range. Although slow, the Soldier is able to perform [[Rocket jumping|rocket jumps]] using his rocket launchers, letting him reach higher ground and the front lines quicker in exchange for health. | ||
== Weapons == | == Weapons == | ||
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As a Soldier… | As a Soldier… | ||
* …you can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground. | * …you can [[Rocket jumping|rocket jump]] to great heights by simultaneously jumping and firing a rocket at the ground. | ||
* …aim rockets at enemy's feet to ensure they can't avoid the explosion damage. | * …aim rockets at enemy's feet to ensure they can't avoid the explosion damage. | ||
* …make sure you keep your rocket launcher loaded. Hit {{RELOAD}} to reload it at any time. | * …make sure you keep your [[Rocket Launcher|rocket launcher]] loaded. Hit {{RELOAD}} to reload it at any time. | ||
* …your rockets have strong knock back. Use this to jostle enemies or knock them airborne. | * …your rockets have strong knock back. Use this to jostle enemies or knock them airborne. | ||
* …use your shotgun to conserve rockets and avoid waiting for your rocket launcher to reload in the middle of combat. | * …use your [[shotgun]] to conserve rockets and avoid waiting for your [[Rocket Launcher|rocket launcher]] to reload in the middle of combat. | ||
* …the Gunboats greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important. | * …the [[Gunboats]] greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important. | ||
* …your RPG's rockets can shoot over cover. Be sure to aim your rockets carefully. | * …your [[R.P.G.|RPG]]'s rockets can shoot over cover. Be sure to aim your rockets carefully. | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 09:57, 8 April 2021
This article is a stub. You can help TF2 Classic Wiki by expanding it. |
Soldier | |
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Basic Information | |
Icon | |
Type | Offensive |
Health | 200 (300 with overheal) |
Speed | 80% |
The Soldier is an offensive class. The Solider is an allround-class that can handle almost all situations with the second highest max-HP in the game and with a set of weapons that covers short to long range. Although slow, the Soldier is able to perform rocket jumps using his rocket launchers, letting him reach higher ground and the front lines quicker in exchange for health.
Weapons
Primary
Secondary
Melee
Tips
As a Soldier…
- …you can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
- …aim rockets at enemy's feet to ensure they can't avoid the explosion damage.
- …make sure you keep your rocket launcher loaded. Hit R to reload it at any time.
- …your rockets have strong knock back. Use this to jostle enemies or knock them airborne.
- …use your shotgun to conserve rockets and avoid waiting for your rocket launcher to reload in the middle of combat.
- …the Gunboats greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important.
- …your RPG's rockets can shoot over cover. Be sure to aim your rockets carefully.