Intelligence: Difference between revisions

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The '''Intelligence''' also commonly referred to the '''Intel''', '''Briefcase''', or simply the '''Flag''' is the main objective of the [[Capture the Flag]] gamemode. It usually appears as a team-colored briefcase, or as a override device when present in certain VIP maps, like [[Mineside]]. When carried, the flag-carrier will have a team-colored outline while a long trail of paper particles will follow them, leading defending team-members towards their position. The goal is to typically bring it to a designated capture area. When present in the map, the HUD will display team-colored compasses pointing to their flag on the bottom of the screen.
The '''Intelligence''' also commonly referred to the '''Intel''', '''Briefcase''', or simply the '''Flag''' is the main objective of the [[Capture the Flag]] gamemode. It usually appears as a team-colored briefcase, or as a override device when present in certain VIP maps, like [[Mineside]].  


For more details on how the Intelligence work in specific gamemodes, please visit the page for that gamemode from the list below.  
==Mechanics==
Walking over the flag will cause the player to carry it, giving them an outline for teammates and a long particle trail. This makes the flag carrier highly visible to both teammates and opponents.
 
When present in the map, the HUD will display team-colored compasses pointing to their flag on the bottom of the screen.
 
Players will drop/cannot pick up the intelligence:
 
* Upon death.
 
* When entering a resupply room.
 
* While under the effects of [[ÜberCharge]] invulnerability.
 
* While cloaked as a [[Spy]].
 
* Upon pressing the "drop flag" key (L by default).
 
Furthermore, players carrying the intelligence:
 
* Cannot travel through [[Teleporters]].
 
* Will have their [[Disguise Kit|disguise]] removed.
 
For more details on how the Intelligence work in specific gamemodes, please visit the page for that gamemode from the list below.


== Gamemodes that feature the Intelligence ==
== Gamemodes that feature the Intelligence ==
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File:flags_australium.png|Team-colored and neutral australium briefcases as they appear in [[Special Delivery]].
File:flags_australium.png|Team-colored and neutral australium briefcases as they appear in [[Special Delivery]].
</gallery>
</gallery>
[[Category:Gameplay]]

Latest revision as of 06:08, 14 February 2025

The Intelligence also commonly referred to the Intel, Briefcase, or simply the Flag is the main objective of the Capture the Flag gamemode. It usually appears as a team-colored briefcase, or as a override device when present in certain VIP maps, like Mineside.

Mechanics

Walking over the flag will cause the player to carry it, giving them an outline for teammates and a long particle trail. This makes the flag carrier highly visible to both teammates and opponents.

When present in the map, the HUD will display team-colored compasses pointing to their flag on the bottom of the screen.

Players will drop/cannot pick up the intelligence:

  • Upon death.
  • When entering a resupply room.
  • While under the effects of ÜberCharge invulnerability.
  • While cloaked as a Spy.
  • Upon pressing the "drop flag" key (L by default).

Furthermore, players carrying the intelligence:

For more details on how the Intelligence work in specific gamemodes, please visit the page for that gamemode from the list below.

Gamemodes that feature the Intelligence

As a primary objective

As a secondary objective

Gallery