Scout: Difference between revisions
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* …jump again in mid-air to change direction, and avoid enemy fire. | * …jump again in mid-air to change direction, and avoid enemy fire. | ||
* …you capture control points twice as fast as other classes. | * …you capture [[Control point (objective)|control points]] twice as fast as other classes. | ||
* …you're most effective when you stay moving and use your speed to your advantage. | * …you're most effective when you stay moving and use your speed to your advantage. | ||
* …your [[scattergun]] is lethal at point blank range. | * …your [[scattergun]] is lethal at point blank range. | ||
* …your [[pistol]] is great for picking off enemies at a distance. | * …your [[pistol]] is great for picking off enemies at a distance. | ||
* …your [[Nail Gun|nailgun]] is great for holding off enemies that are chasing after you. | * …your [[Nail Gun|nailgun]] is great for holding off enemies that are chasing after you. |
Revision as of 12:50, 17 April 2022
Scout | |
---|---|
Basic Information | |
Icon | |
Type | Offensive |
Health | 125 (185 with overheal) |
Speed | 133% |
The Scout is an offense class. While having one of the lowest max-HPs in the game, the Scout is the fastest class and is able to perform a double jump (pressing Space while in the air), giving him great maneuverability. The Scout also has a doubled capture rate, meaning he is able to capture control points and push payload carts at twice the speed of all other classes.
Weapons
Primary
Secondary
Melee
Tips
As a Scout...
- …jump again in mid-air to change direction, and avoid enemy fire.
- …you capture control points twice as fast as other classes.
- …you're most effective when you stay moving and use your speed to your advantage.
- …your scattergun is lethal at point blank range.
- …your pistol is great for picking off enemies at a distance.
- …your nailgun is great for holding off enemies that are chasing after you.