1.8.3
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1.8.3 was an update for Team Fortress 2 Classic. It was released on March 8, 2015. It featured some enhancements and bug fixes, as well as two new maps. The patch notes are on the archived TF2C Wiki.
This update came after 1.8.2 and before 1.8.3.1.
Changes
- Added missing Umbrella textures
- Fixed bug where every team could see a disguised Spy
- Added new Poacher's Pride sounds (AlexThePipe)
- Added new Tranquilizer sounds (Trippy)
- Altered animations for the Tranquilizer Gun and the Poacher's Pride (Trippy)
- Added additional map dev textures (whynott and rummy)
- Added a keyvalue to
func_respawnroom
to allow players carrying flags to pass through it without dropping the flag. - Added a bucket icon for the Poacher's Pride (Game Zombie)
- Added new Poacher's Pride textures (Stachekip)
- Added a new RPG model (Old Hermit & Game Zombie)
- Included Linux binaries
- Added a new
filter_activator_tfclass
entity which allows a specified class to pass through. - Added an
OnDeath
output to the player entity. It fires both when a player dies or when he disconnects from the server. - Added ctf_4frounds (whynott)
- Added blockfortress_a5 (rummy)
- Added a very VERY early version of Deathmatch mode.
- W.I.P Mercenary model by Maxxy
- Players can set their own model color using
tf2c_setmerccolor R G B
- Note: The merc. model with proper coloring support wasn’t ready yet.
- Added a
tf_logic_deathmatch
entity. Place one in your map to mark your map as a DM map - Added dm_compound (OneFourth)