DeGroot Keep

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DeGroot Keep
Basic Information
Map type Attack / Defense
File name cp_degrootkeep
Release date Originally on 12


Map info
Environment Alpine
Setting Daylight, Sunny


DeGroot Keep is an officially designed medieval mode Attack / Defense map and was the first medieval mode map for Team Fortress 2 Classic, followed by Krepost. It was first added to Team Fortress 2 on the 17th of December 2010 and added to Team Fortress 2 Classic on the 4th of July in the Death & Taxes update.

DeGroot Keep is a relatively small Attack / Defense map which takes place in a (supposedly) 10th Century European Manor on a forested hill. The surrounding buildings and keep fortifications are built in a medieval European style. A few torches are spread throughout the map which allow Huntsman Snipers to light their arrows on fire. The flagship feature of this map is the castle keep, this map's namesake DeGroot Keep. The keep is a European style medieval castle made of cobblestone. Walls protect the inner courtyard, which houses the final control point. Defenders can climb up to the ramparts of the keep and defend from there or jump down to more directly engage the attackers.

This map consists of 3 control points. Control points A and B are to the West and East of the keep itself on either side, and the third C is blocked by a castle gate and is only accessible by BLU after capturing the first two.