1.8.3: Difference between revisions
Ratboy Slim (talk | contribs) (Created page with "'''1.8.3''' was a minor update for Team Fortress 2 Classic. It was released on March 8, 2015. It featured some enhancements and bug fixes, as well as two new maps. The patch notes are on the [https://web.archive.org/web/20151001082353/http://tf2classic.com/wiki/Patch_1.8.3_-_Released_March_8th_2015 archived TF2C Wiki]. This update came after 1.8.2 and before 1.9.0. == Changes == Added missing Umbrella textures Fixed bug where every team could see a Disgu...") |
Ratboy Slim (talk | contribs) No edit summary |
||
Line 44: | Line 44: | ||
Added dm_compound (OneFourth) | Added dm_compound (OneFourth) | ||
[[Category:Patch Notes]] | |||
[[Category:Updates]] |
Revision as of 00:44, 23 August 2023
1.8.3 was a minor update for Team Fortress 2 Classic. It was released on March 8, 2015. It featured some enhancements and bug fixes, as well as two new maps. The patch notes are on the archived TF2C Wiki.
This update came after 1.8.2 and before 1.9.0.
Changes
Added missing Umbrella textures
Fixed bug where every team could see a disguised Spy
Added new Poacher's Pride sounds (AlexThePipe)
Added new Tranquilizer sounds (Trippy)
Altered animations for the Tranquilizer Gun and the Poacher's Pride (Trippy)
Added additional map dev textures (whynott and rummy)
Added a keyvalue to func_respawnroom to allow players carrying flags to pass through it without dropping the flag.
Added a bucket icon for the Poacher's Pride (Game Zombie)
Added new Poacher's Pride textures (Stachekip)
Added a new RPG model (Old Hermit & Game Zombie)
Included Linux binaries
Added a new filter_activator_tfclass entity which allows a specified class to pass through.
Added an OnDeath output to the player entity. It fires both when a player dies or when he disconnects from the server.
Added ctf_4frounds (whynott)
Added blockfortress_a5 (rummy)
Added a very VERY early version of Deathmatch mode.
W.I.P Mercenary model by Maxxy
Players can set their own model color using tf2c_setmerccolor R G B
- Note: The merc. model with proper coloring support wasn’t ready yet.
Added a tf_logic_deathmtch entity. Place one in your map to mark your map as a DM map
Added dm_compound (OneFourth)