1.9.0

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List of patches 1.8.3 1.9.0 2.0.0 (BETA)

1.9.0, also known as Community Map Pack #1 and First Community Map Pack, was an update for Team Fortress 2 Classic. It was released on May 3, 2015. It featured many additions and bug fixes, a few balance changes, and a lot of maps. Landfall, a map added in this update, was later released on Team Fortress 2 seven months later on the Tough Break Update. This is the first instance of Valve adding a map to TF2 that was originally added to TF2 Classic.

The patch notes are on the archived TF2C Wiki.

Trailer

An update trailer featuring four soon-to-be-released community-created maps was showcased on April 30, 2015, three days before the update. It is the oldest video released on TF2 Classic's official YouTube channel.

Changes

General

  • Sudden Death is now enabled by default
  • Reduced damage spread to match live TF2
  • Reduced crit chance to match live TF2
  • Increased voice chat avatar image resolution
  • Class menus now use the same sounds for all teams
  • cl_customsounds now defaults to 1
  • mp_teams_unbalance_limit now defaults to 2
  • Removed the Lead Pipe

Balance Changes

The Poacher's Pride:

  • Decreased Charge Time from 1s to 0.5s
  • Increased Damage by 15% (13.33% to be exact)
  • Reduced Bullet Spread by 30% (33.33% to be exact)

Additions

  • Avatars now show up when voicechatting on the HUD
  • Nassimo's gameplay signs pack has been added.
  • Nassimo's TIP cap point textures
  • New capture point holograms for GRN & YLW
  • Added class menu sounds and music
  • Added the crowbar(sic)
  • Added new particles for the Overhealer
  • Added the Kritzkrieg and the Ubersaw (the Ubersaw currently uses the Bonesaw model)
  • Added rebindability for the disguise menu team switch using the "disguiseteam" command
  • Re-added hitsounds and hit indicators
  • Added the deathmatch weapon spawner entity into the game
  • Added support for Mercenary and Civilian HUD images
  • Added the new maps to the map info menu

Fixes

  • GRN and YLW are now unable to take metal from opponent teams
  • Sentry is properly fixed for GRN and YLW
  • func_rotating has been fixed
  • Fixed a bug with 'tf_weapon_criticals'
  • Fixed the command 'lastdisguise'
  • Fixed 'tf_weapon_criticals' acting inverted
  • Fixed an exploit where players could use any weapon due to an error in 'weaponpreset'
  • Fixed dispensers dispensing ammo to enemy teams
  • Fixed being able to reload the Poacher's Pride while scoped in
  • Fixed an exploit where players were able to remain übercharged(sic) for an infinite amount of time
  • Fixed a bug where viewmodel animations wouldn't play after switching back from 3rd person view
  • Fixed ammo pickup sounds ignoring supression settings
  • Fixed spies(sic) disguised as their team not being able to capture points.
  • Fixed the bot command to incorporate four teams
  • Fixed a crash occuring when changing the game's resolution
  • Fixed a few bugs related to team balance
  • Fixed the stat panel including the Civilian and the Mercenary
  • Fixed crit detection
  • Fixed text spacing in the killfeed
  • Fixed the RPG HUD icon

Maps

TF2C Community Map Pack #1:

  • Added 4 new completed maps to the map rotation:
    • Added CP Furnace Creek, a community Attack / Defend map by YM and Nineaxis
    • Added CP Tidal, a community Control Points map by Heyo
    • Added CTF Landfall, a community Capture the Flag map by Dr. Spud
    • Added CP Amaranth, a community Attack / Defend map by Berry
  • Added custom assets from all the new rotation maps, as well as assets from the Autumnal Expansion Pack to the files for TF2C level designers to use
  • Updated rotation system: The default map rotation will be exclusive to finished maps, late beta maps and highly popular & presentable indev maps
  • Updated map rotation
  • Updated CTF Push by DrPyspy to the latest version
  • Added CP Hydro by Snowshoe to the maps list as a testing map
  • Added VIP Callous2 by Berry to the maps list as a testing map
  • Added VIP Ashworks by Berry to the maps list as a testing map
  • Added CP Warpath by Suomimies55 to the maps list as a testing map
  • Added CP Cragg by Berry to the maps list as a testing map
  • Added CTF Upstream by Iiboharz as a testing map
  • Added CTF Casbah by Macd11 & Zorbos as a testing map
  • Added CP Ashworks by Berry as a testing map