Engineer: Difference between revisions
Jump to navigation
Jump to search
Technochips (talk | contribs) (use new weapon template) |
Clanker707 (talk | contribs) (Added a bio section using information from the 2006 trailer and tf2 website, also added a trivia section.) |
||
Line 6: | Line 6: | ||
| speed=100}} | | speed=100}} | ||
The '''Engineer''' is a defensive class. He can construct [[buildings]] to fortify a position or to aid his teammates in the front lines, for example by transporting them there quicker by building [[Teleporters]]. | The '''Engineer''' is a defensive class. He can construct [[buildings]] to fortify a position or to aid his teammates in the front lines, for example by transporting them there quicker by building [[Teleporters]]. | ||
== Bio == | |||
Location of Origin: Bee Cave, Texas, USA | |||
Job: Area Denial | |||
Motto: "I like to make things". | |||
This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbeque, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions. | |||
== Weapons == | == Weapons == | ||
=== Primary === | === Primary === | ||
Line 55: | Line 64: | ||
|es=Engineer | |es=Engineer | ||
}} | }} | ||
== Trivia == | |||
*The Engineer was added to the original Team Fortress mod to appeal to players who lacked tradition skills required to perform well in first-person shooters. | |||
*The Engineer was also added due to the developers of Team Fortress being inspired by the construction mechanics of the real-time strategy game Command & Conquer. | |||
*The Engineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers. | |||
*The Engineer's favorite equation is, in fact, part of the equation that governs character lighting in-game, known as Phong on the Valve Developer Community. | |||
[[Category:Engineer]] | [[Category:Engineer]] | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Regular classes]] | [[Category:Regular classes]] |
Revision as of 19:31, 18 January 2023
This article is a stub. You can help TF2 Classic Wiki by expanding it. |
Engineer | |
---|---|
Basic Information | |
Icon | |
Type | Defensive |
Health | 125 (185 with overheal) |
Speed | 100% |
The Engineer is a defensive class. He can construct buildings to fortify a position or to aid his teammates in the front lines, for example by transporting them there quicker by building Teleporters.
Bio
Location of Origin: Bee Cave, Texas, USA
Job: Area Denial
Motto: "I like to make things".
This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbeque, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions.
Weapons
Primary
Weapon | Kill icon |
---|---|
Shotgun |
Secondary
Weapon | Kill icon |
---|---|
Pistol |
|
Coilgun |
Melee
Weapon | Kill icon |
---|---|
Wrench |
PDA
Weapon |
---|
Construction PDA |
Tips
As an Engineer...
- …use the build tool to place sentryguns, dispensers, and teleporters.
- …you need metal to build, repair, and upgrade your buildings. Collect fallen weapons to get more metal.
- …you're most effective when you stay moving and use your speed to your advantage.
- …hit your sentrygun with your wrench to upgrade it with metal. Each level adds more health and firepower.
- …build dispensers to provide your teammates with health and ammo. They also generate metal for you to use.
- …build teleporters to help your team reach the front line faster.
- …keep an eye out for enemy Spies attaching sappers to your buildings. Use your wrench to remove sappers.
- …remember to upgrade your buildings. Level 3 teleporters recharge much faster, allowing your team to keep the pressure on.
- …hit either the entrance or the exit of your teleporter with your wrench in order to repair and upgrade both sides.
- …hit MOUSE2 to rotate building blueprints before you hit MOUSE1 to build. Use this in order to orient teleporters away from walls.
- …you can do more than just maintain your buildings. Use your shotgun and your pistol to assist in fights and to defend your buildings.
- …sentryguns aren't restricted to just defensive measures. Deploy them quickly in hidden locations in order to aid in an offensive push.
- …the Coilgun will cause an explosion if you fully charge it for three seconds. Use it to reach previously inaccessible areas.
- …you are able to defuse the Dynamite Pack by hitting it with a wrench.
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Инженер | Engineer |
Spanish | Engineer | - |
English | Engineer | - |
French | Engineer | - |
German | Engineer | - |
Italian | Ingegnere | Engineer |
Brazilian Portuguese | Engineer | - |
Romanian | Engineer | - |
Russian | Инженер | Engineer |
Trivia
- The Engineer was added to the original Team Fortress mod to appeal to players who lacked tradition skills required to perform well in first-person shooters.
- The Engineer was also added due to the developers of Team Fortress being inspired by the construction mechanics of the real-time strategy game Command & Conquer.
- The Engineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers.
- The Engineer's favorite equation is, in fact, part of the equation that governs character lighting in-game, known as Phong on the Valve Developer Community.