Flask
Flask | |
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Basic Information | |
Map type | Arena (Four-Team) |
File name | arena_flask
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Map info | |
Environment | Desert |
Setting | Daytime, Cloudy |
Death & Taxes update pageFour teams, a square sandbox, and a rickety shack in the middle: pure unbridled four-team mayhem. The tension of Arena is ratcheted even higher by wide-open sightlines and extra teams to wipe, and with the lobby spread across four teams instead of two, every death is twice as damning.
Flask is an 4-team official Arena map released in the Death & Taxes update, and one of the first 4-team maps, alongside Hydro (DOM). This map is set in an industrial area in a desert environment surrounded by rocks and mountains, with seemingly no purpose. As an Arena map, no-one respawns and there is a single Control Point in the center, inside of the barn. The map itself is a rectangular box with the 4 different teams spanwing in 4 different corners of the map, forcing close up fights. There are mutliple objects such as the rocks that can be used as cover.
The goal of the player's team is to eliminate the entire enemy team or capture the central capture point.
Strategy
Sticking together with your team is advised, since losing even one player can mean defeat in the long run. In addition, it is also recommended for at least one of your team members to run Medic, since there are only two small healthkits in the entire map, making recovering from an assault difficult.
The map can be split into two halves; the side with RED and BLU, and the side with YLW and GRN. No matter which side you are on, it would be wise to focus on your rival team directly ahead first - gaining map control over your half first will give you an edge over the other two teams.