1.7.0
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List of patches | ← 1.6.7 | 1.7.0 | 1.7.1 → |
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1.7.0 was an update for Team Fortress 2 Classic. It was released on January 18, 2015.
Changes
- Added new particle effect for the Nailgun (Right now we're using Aichtens particle effect)
- Fixed the tranq dart and viewmodel (Blaseth)
- Added the leadpipe for the Heavy (Chowder908)
- Right now, it's mainly just a reskin of the current heavy fists. However it seems the anims for it are broken as of right now.
- Fixed the smoothing on the Scout SMG (Game Zombie)
- Added fixed syringe gun, sticky launcher, sniper rifle, sniper smg, soldier shotgun and grenade launcher view models (Game Zombie)
- Fixed Nailgun viewmodel anims (Sojas)
- Added the weapon name to the weapon selection HUD
- Unlocked a couple of movement related server variables:
sv_stopspeed
,sv_maxspeed
,sv_accelerate
,sv_airaccelerate
,sv_wateraccelerate
,sv_footsteps
,sv_rollspeed
,sv_rollangle
,sv_friction
,sv_bounce
,sv_maxvelocity
,sv_stepsize
,sv_backspeed
,sv_waterdist
- Re enabled GRN and YLW (join with
jointeam green
,jointeam yellow
) - Added a cvar to enable GRN and YLW teams (
tf2c_4play
) - Added the beta rocket launcher for the soldier (Blaseth). It has a clip size of 1 rocket, but it does 120 damage.
- Modified intro