Floodgate: Difference between revisions

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{{Infobox map
{{Infobox map
|map-image = Floodgate 4.jpg
|map-image = Arena_floodgate.webp
|file-name = arena_floodgate
|game-type = Arena
|game-type = Arena
|four-team = yes
|four-team = yes
|file-name = arena_floodgate
|developer = savva
|link = [https://gamebanana.com/mods/56265 Gamebanana]
|release-date = April 28, 2023 ([[Fight or Flight]])
|map-environment = Alpine
|map-environment = Alpine
|map-setting = Afternoon, Foggy
|map-setting = Afternoon, Foggy
}}
}}
{{Quotation|[https://tf2classic.com/fight_or_flight/day1 Fight or Flight update page]|
{{Quotation|'''Floodgate''' [https://tf2classic.com/fight_or_flight/day1 promotional blurb]|
With an expansive multi-tier mid and serpentine back alleys, Floodgate's home to the kind of involved long-form teamplay that makes Arena worth playing in a sea of [[Payload|Payloads]] and [[Domination|Dominations]]. Make like a bottling plant, and contaminate your enemies with fatal amounts of lead.}}
With an expansive multi-tier mid and serpentine back alleys, Floodgate's home to the kind of involved long-form teamplay that makes Arena worth playing in a sea of [[Payload|Payloads]] and [[Domination|Dominations]]. Make like a bottling plant, and contaminate your enemies with fatal amounts of lead.}}
'''Floodgate''' is an official [[Four-Team]] [[Arena]] map with a symmetrical design, featuring exaggerated verticality, tight corners, cramped interiors, and tons of ambush routes. It is set in a fake bottling plant on an anonymous mountain ridge that conceals a mysterious intelligence apparatus.
Floodgate was added to Team Fortress 2 Classic on April 28, 2023, in the [[Fight or Flight]] update. It was created by TF2 Classic contributor savva. It was [https://gamebanana.com/mods/56265 uploaded] to Gamebanana on February 28, 2021.


'''Floodgate''' is an official [[Four-Team]] [[Arena]] map added in the Fight or Flight update. The map takes place in some form of water treatment facility, with the control point residing inside a large water tower, which is really a facade for a control room of some kind.
== Locations ==
=== Overview ===
[[File:Floodgate_Overview.webp|center|640px]]


== Strategy ==
=== Spawn ===
Each team spawns in a single room with a single exit, leading to an elevated platform with a one-way drop to the ground. The ground has a singular, wide route to center. The platform connects to a building that connects to an opposing team's equivalent building. Both buildings lead to the center through a short staircase.
 
<gallery mode="packed">
Floodgate_RED_Spawn.webp|RED spawn room
Floodgate_BLU_Spawn.webp|BLU spawn platform
Floodgate_GRN_Spawn.webp|GRN spawn building
Floodgate_YLW_Spawn.webp|YLW spawn ground route
</gallery>


Floodgate is larger compared to other Four-Team Arena maps, both [[Flask|official]] and unofficial, and contains a large sight-line from the catwalk near your spawn to the center-back wall of middle. Consider running classes like [[Sniper]] or even [[Soldier]] to take advantage of this fact, while at the same time being cautious when entering mid.
=== Center ===
All the teams meet in a wide center arena surrounding a tiny, enclosed point inside a tower. The tower has pipes around it allowing for a height advantage. There are supply shacks in front of the point with medium ammo packs, and a side route behind them with shallow water and a medium ammo pack.


You can easily access your neighbor's base by heading through the boiler room connecting the two. Be wary of [[Scout|Scouts]] or [[Spy|Spies]] rushing through this route at round start to get an easy kill or two.
<gallery mode="packed">
Floodgate_Center.webp|Center overview
Floodgate_Side_Route.webp|Side route
Floodgate_Supplies.webp|Supply shack
Floodgate_Point_Below.webp|Point from below
Floodgate_Point_Above.webp|Point from above
</gallery>


Finally, the control point is situated within a small room with only two entrances. When it opens, it may be advantageous to camp in there, allowing you to clinch a win. Keep in mind, however, that explosive classes can easily spam you out.
== Update history ==
{{Update history|
'''[[2.1.0]]'''
* Added arena_floodgate (savva)
'''[[2.1.1]]'''
* Minor artpass improvements
* Fixed certain lighting issues
* Slight clipping adjustments
}}

Latest revision as of 05:05, 18 August 2023

Floodgate
Arena floodgate.webp
Basic Information
Map type Arena (Four-Team)
File name arena_floodgate
Release date April 28, 2023 (Fight or Flight)
Developer(s) savva
Link(s) Gamebanana
Map info
Environment Alpine
Setting Afternoon, Foggy

With an expansive multi-tier mid and serpentine back alleys, Floodgate's home to the kind of involved long-form teamplay that makes Arena worth playing in a sea of Payloads and Dominations. Make like a bottling plant, and contaminate your enemies with fatal amounts of lead.

Floodgate promotional blurb

Floodgate is an official Four-Team Arena map with a symmetrical design, featuring exaggerated verticality, tight corners, cramped interiors, and tons of ambush routes. It is set in a fake bottling plant on an anonymous mountain ridge that conceals a mysterious intelligence apparatus.

Floodgate was added to Team Fortress 2 Classic on April 28, 2023, in the Fight or Flight update. It was created by TF2 Classic contributor savva. It was uploaded to Gamebanana on February 28, 2021.

Locations

Overview

Floodgate Overview.webp

Spawn

Each team spawns in a single room with a single exit, leading to an elevated platform with a one-way drop to the ground. The ground has a singular, wide route to center. The platform connects to a building that connects to an opposing team's equivalent building. Both buildings lead to the center through a short staircase.

Center

All the teams meet in a wide center arena surrounding a tiny, enclosed point inside a tower. The tower has pipes around it allowing for a height advantage. There are supply shacks in front of the point with medium ammo packs, and a side route behind them with shallow water and a medium ammo pack.

Update history

2.1.0
  • Added arena_floodgate (savva)

2.1.1

  • Minor artpass improvements
  • Fixed certain lighting issues
  • Slight clipping adjustments