Pyro: Difference between revisions
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Clanker707 (talk | contribs) (Completely rewrote pyro's description to be much more concise, information found in the previous version was either redundant or belonged on an advanced tactics page.) |
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{{Quotation|'''The Pyro''' ''attempting to communicate to their team''|''Hudda hudda huh!''}} | {{Quotation|'''The Pyro''' ''attempting to communicate to their team''|''Hudda hudda huh!''}} | ||
The '''Pyro''' is an [[Classes#Offense| | Fully clad in a flame retardant suit and having an affinity for all things fire. The '''Pyro''' is an [[Classes#Offense|Offense Class]] who specializes in dealing close range damage, sowing chaos through ambush maneuvers and guarding their teams territory. | ||
The | The Pyro’s primary weapon is usually a homemade incendiary weapon that ignites enemies and inflicts [[afterburn]], a great choice for [[Spy]] checking. Their secondary weapons however are not as strict and are designed to combo into the primary weapon. From hitscan shotguns to projectile flare guns, switching between primary and secondary weapons can yield successful results. | ||
Another one of the Pyro’s most useful tools at their disposal is the alternate fire [[compression blast]] (also known as air blast) in their primary weapons. The air blast allows Pyro to extinguish ignited team mates, push enemies away and reflect projectiles such as rockets, grenades and even throwable weapons such as the [[brick]]. | |||
While the Pyro's weaknesses lie in their close ranged nature, they are mitigated through careful play and quick thinking. With enough time and understanding, players can explore the full spectrum of Pyro's nuance and take joy in setting the world ablaze… for their team of course. | |||
The Pyro is voiced by Dennis Bateman. | |||
== Bio == | == Bio == | ||
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== Trivia == | == Trivia == | ||
*The Pyro has the same voice for the English, German, Spanish, French, and Russian versions of Team Fortress 2. | *The Pyro has the same voice for the English, German, Spanish, French, and Russian versions of Team Fortress 2. | ||
*The Napalm grenades on the Pyro's belt were intended to be used as weaponry but were cut during development. | *The Napalm grenades on the Pyro's belt were intended to be used as weaponry but were cut during development. |
Revision as of 22:36, 25 May 2024
Pyro | |
---|---|
Basic Information | |
Icon | |
Type | Offensive |
Health | 175 (260 with overheal) |
Speed | 100% |
The Pyro attempting to communicate to their teamHudda hudda huh!
Fully clad in a flame retardant suit and having an affinity for all things fire. The Pyro is an Offense Class who specializes in dealing close range damage, sowing chaos through ambush maneuvers and guarding their teams territory.
The Pyro’s primary weapon is usually a homemade incendiary weapon that ignites enemies and inflicts afterburn, a great choice for Spy checking. Their secondary weapons however are not as strict and are designed to combo into the primary weapon. From hitscan shotguns to projectile flare guns, switching between primary and secondary weapons can yield successful results.
Another one of the Pyro’s most useful tools at their disposal is the alternate fire compression blast (also known as air blast) in their primary weapons. The air blast allows Pyro to extinguish ignited team mates, push enemies away and reflect projectiles such as rockets, grenades and even throwable weapons such as the brick.
While the Pyro's weaknesses lie in their close ranged nature, they are mitigated through careful play and quick thinking. With enough time and understanding, players can explore the full spectrum of Pyro's nuance and take joy in setting the world ablaze… for their team of course.
The Pyro is voiced by Dennis Bateman.
Bio
Location of origin: Unknown
Job: Pyrotechnics
Motto: "Mmph mmmph mph-mph mmph mmmmph!"
Only two things are known for sure about the mysterious Pyro: he sets things on fire and he doesn't speak. In fact, only the part about setting things on fire is undisputed. Some believe his occasional rasping wheeze may be an attempt to communicate through a mouth obstructed by a filter and attached to lungs ravaged by constant exposure to his asbestos-lined suit. Either way, he's a fearsome, inscrutable, on-fire Frankenstein of a man. If he even is a man.
Weapons
Primary
Weapon | Kill icon |
---|---|
Flame Thrower |
Secondary
Weapon | Kill icon |
---|---|
Shotgun |
|
Flare Gun |
|
Twin Barrel |
Melee
Weapon | Kill icon |
---|---|
Fire Axe |
|
Harvester |
Tips
Main article: Basic Pyro Strategy
As a Pyro…
- …you cannot be ignited by fire-based weapons. Use your shotgun or melee weapons against enemy Pyros in order to counter this.
- …you can often set enemies on fire and retreat, leaving them to die from the burning.
- …your flamethrower(sic) does more damage the closer you are to the enemy.
- …your flamethrower chews up a lot of ammo. Pick up fallen weapons to refill your supply.
- …ambush enemies to catch them in the short range of your flamethrower. Use corners to your advantage.
- …the flamethrower's compression blast (MOUSE2) is a very useful tool. Use it to push enemies, even invulnerable Medics and their buddies, away or into environmental hazards.
- …your flamethrower can extinguish burning teammates with MOUSE2.
- …switch to your shotgun if enemies retreat beyond the short range of your flamethrower.
- …your Fire Axe is a great choice for dealing with enemy Pyros.
- …your flare gun can catch enemies on fire at long range. This works well against enemy Snipers.
- …the Twin Barrel can be used to close the gap between you and your target. Propel yourself upward or towards your enemies!
- …the Twin Barrel does not deal damage as reliably as your shotgun. If you're losing in an encounter, use it to propel yourself away in retreat!
- …the Harvester can generate a guaranteed critical hit, and allows you to heal from your enemies.
- …dying with the Harvester equipped will extinguish any enemies you've set on fire.
Related achievements
Names in other languages
Language | Name | Meaning |
---|---|---|
Bulgarian | Подпалвач | Pyro |
Spanish | Pyro | - |
English | Pyro | - |
French | Pyro | - |
German | Pyro | - |
Hungarian | Piró | Pyro |
Italian | Piro | Pyro |
Polish | Pyro | - |
Brazilian Portuguese | Pyro | - |
Romanian | Pyro | - |
Russian | Поджигатель | Pyro |
Turkish | Pyro | - |
Ukrainian | Піро | Pyro |
Update history
- Updated the Pyro’s head to be consistent with the rest of the classes. (Uses a separate texture-sheet and higher poly mesh.)
- Raised afterburn condition duration for Pyros to 0.5s (from 0.25s)
- This allows for Flaregun(sic) combos in certain situations
Trivia
- The Pyro has the same voice for the English, German, Spanish, French, and Russian versions of Team Fortress 2.
- The Napalm grenades on the Pyro's belt were intended to be used as weaponry but were cut during development.
- In Team Fortress 2 Classic, the Pyro is given a new line for their ‘Activate the Charge!’ voice command where he now says ‘COME ON!", This voice line was lifted from Prerelease versions of Team Fortress 2.
- In Team Fortress 2 Classic, the Pyro is the only character who's Meet the Team video is considered non-canon; this, by extension, also makes the ‘Pyroland’ fantasy world non-canonical.