Territorial Domination
Fight or Flight update pageTerritorial Domination (TD) is a brand new game mode for TF2 Classic that offers the unpredictable, ever-shifting objectives of Territorial Control, and marries it with unique tightly-packed action. Enjoy the affluence of more point-holding monarchy, with only half the stalemates!
Territorial Domination is a game-mode in which the end goal for both teams is to control all three control points on the map. At the start of the round, both teams are randomly assigned a starting control point, with the remaining point being neutral. Upon the third control point being captured by a team, all three control points are available to be captured. One notable feature of the game-mode are the dynamic spawns - as the control points change hands, the team's spawnrooms are changed to match.
As of the current version, there is only one official Territorial Domination map: Caper.
Gamemodes | ||||
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ᛰ - This mode is recognized by the game, but no official maps exist yet. ◎ - This mode will be featured in an upcoming release. | ||||
Control Points based | ||||
Flag based | ||||
Payload based | ||||
Civilian based | ||||
Miscellaneous | ||||
Sub gamemodes | ||||
Scrapped |