Template:Nav gamemodes: Difference between revisions

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! class="header" height=25 | {{navbar|Nav gamemodes|plain=1}}
! class="header" height=25 | {{navbar|Nav gamemodes|plain=1}}
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<small>ᛰ - This mode is supported, but no official maps exist for it yet.</small>
<small>ᛰ - This mode is recognized by the game, but no official maps exist yet.</small>


<small>◎ - This mode will be featured in an upcoming release.</small>
<small>◎ - This mode will be featured in an upcoming release.</small>
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! class="header" style="font-size:110%;" height=25 |[[Control point (objective)|Control Points]] based
! class="header" style="font-size:110%;" height=25 |[[Control point (objective)|Control Points]] based
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* [[Attack / Defend]]
* [[Attack / Defense]]
* [[Control Points]]
* [[Control Points]]
* [[Domination]]
* [[Domination]]
* [[King of the Hill]]
* [[King of the Hill]]
* [[Territorial Control]]
* [[Territorial Control]]
* [[Territorial Domination]]
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|-
! class="header" style="font-size:110%;" height=25 |[[Intelligence|Flag]] based
! class="header" style="font-size:110%;" height=25 |[[Intelligence|Flag]] based
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* [[Capture the Flag]]
* [[Capture the Flag]]
* [[Special Delivery]]
* [[Special Delivery]]
* [[King of the Flag]]<sup>ᛰ</sup>
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! class="header" style="font-size:110%;" height=25 |[[Payload (objective)|Payload]] based
! class="header" style="font-size:110%;" height=25 |[[Payload (objective)|Payload]] based

Latest revision as of 15:33, 29 April 2023