Domination: Difference between revisions
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[[File:Domination.png|thumb|right|Typical round of Domination on Hydro.]] | [[File:Domination.png|thumb|right|Typical round of Domination on Hydro.]] | ||
'''Domination''' is a | {{Quotation|[http://tf2classic.com/death_and_taxes/day3 Death & Taxes update page]| | ||
Domination is a metaphor for all the territory disputes and land grabs that have underscored every armed conflict in the history of the world. Instead of Alexander conquering the Levant for Macedon, though, you're a thug conquering a 20-foot-wide metal circle for no one in particular.}} | |||
'''Domination''', abbreviated '''Dom''', is a game mode created for Team Fortress 2 Classic. | |||
This mode is designed around reaching a point limit that increases based on the number of control points you own. Control points may start neutral, or may start out owned by a particular team that will start gaining points from it as soon as the round begins. Depending on the map, some control points may increase your team's points at different rates. Contesting an enemy control point pauses their point gain for as long as you're on it. | |||
== Maps== | |||
The following is a list of official Domination [[List of maps|maps]]: | |||
* [[Oil Canyon]] | |||
'''[[Four-Team]] Domination''' | |||
* [[Hydro (Domination)|Hydro (DOM)]] | |||
* | |||
'''[[Four-Team]] [[Medieval]] Domination''' | |||
* [[Krepost]] | |||
* | |||
=== | == Achievements == | ||
{{Achievement table| | |||
{{Achievement|hold_allpoints_domination}} | |||
{{Achievement|play_game_dommaps_1}} | |||
}} | |||
{{Nav_gamemodes}} | |||
[[Category:Gamemodes]] | [[Category:Gamemodes]] |
Latest revision as of 20:43, 9 August 2023
Death & Taxes update pageDomination is a metaphor for all the territory disputes and land grabs that have underscored every armed conflict in the history of the world. Instead of Alexander conquering the Levant for Macedon, though, you're a thug conquering a 20-foot-wide metal circle for no one in particular.
Domination, abbreviated Dom, is a game mode created for Team Fortress 2 Classic.
This mode is designed around reaching a point limit that increases based on the number of control points you own. Control points may start neutral, or may start out owned by a particular team that will start gaining points from it as soon as the round begins. Depending on the map, some control points may increase your team's points at different rates. Contesting an enemy control point pauses their point gain for as long as you're on it.
Maps
The following is a list of official Domination maps:
Four-Team Domination
Achievements
Achievement | Description | |
---|---|---|
Total Domination | Have your team own every control point during a round of Domination. | |
Oil and Water | Play a complete game on these Domination maps. |
Gamemodes | ||||
---|---|---|---|---|
ᛰ - This mode is recognized by the game, but no official maps exist yet. ◎ - This mode will be featured in an upcoming release. | ||||
Control Points based | ||||
Flag based | ||||
Payload based | ||||
Civilian based | ||||
Miscellaneous | ||||
Sub gamemodes | ||||
Scrapped |