1.9.0
List of patches | ← 1.8.3 | 1.9.0 | 2.0.0 (BETA) → |
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1.9.0, also known as Community Map Pack #1 and First Community Map Pack, was an update for Team Fortress 2 Classic. It was released on May 3, 2015. It featured many additions and bug fixes, a few balance changes, and a lot of maps. Landfall, a map added in this update, was later released on Team Fortress 2 seven months later on the Tough Break Update. This is the first instance of Valve adding a map to TF2 that was originally added to TF2 Classic.
The patch notes are on the archived TF2C Wiki.
Trailer
An update trailer featuring four soon-to-be-released community-created maps was showcased on April 30, 2015, three days before the update. It is the oldest video released on TF2 Classic's official YouTube channel.
Changes
General
- Sudden Death is now enabled by default
- Reduced damage spread to match live TF2
- Reduced crit chance to match live TF2
- Increased voice chat avatar image resolution
- Class menus now use the same sounds for all teams
cl_customsounds
now defaults to 1mp_teams_unbalance_limit
now defaults to 2- Removed the Lead Pipe
Balance Changes
The Poacher's Pride:
- Decreased Charge Time from 1s to 0.5s
- Increased Damage by 15% (13.33% to be exact)
- Reduced Bullet Spread by 30% (33.33% to be exact)
Additions
- Avatars now show up when voicechatting on the HUD
- Nassimo's gameplay signs pack has been added.
- Nassimo's TIP cap point textures
- New capture point holograms for GRN & YLW
- Added class menu sounds and music
- Added the crowbar(sic)
- Added new particles for the Overhealer
- Added the Kritzkrieg and the Ubersaw (the Ubersaw currently uses the Bonesaw model)
- Added rebindability for the disguise menu team switch using the "disguiseteam" command
- Re-added hitsounds and hit indicators
- Added the deathmatch weapon spawner entity into the game
- Added support for Mercenary and Civilian HUD images
- Added the new maps to the map info menu
Fixes
- GRN and YLW are now unable to take metal from opponent teams
- Sentry is properly fixed for GRN and YLW
func_rotating
has been fixed- Fixed a bug with '
tf_weapon_criticals
' - Fixed the command '
lastdisguise
' - Fixed '
tf_weapon_criticals
' acting inverted - Fixed an exploit where players could use any weapon due to an error in 'weaponpreset'
- Fixed dispensers dispensing ammo to enemy teams
- Fixed being able to reload the Poacher's Pride while scoped in
- Fixed an exploit where players were able to remain übercharged(sic) for an infinite amount of time
- Fixed a bug where viewmodel animations wouldn't play after switching back from 3rd person view
- Fixed ammo pickup sounds ignoring supression settings
- Fixed spies(sic) disguised as their team not being able to capture points.
- Fixed the bot command to incorporate four teams
- Fixed a crash occuring when changing the game's resolution
- Fixed a few bugs related to team balance
- Fixed the stat panel including the Civilian and the Mercenary
- Fixed crit detection
- Fixed text spacing in the killfeed
- Fixed the RPG HUD icon
Maps
TF2C Community Map Pack #1:
- Added 4 new completed maps to the map rotation:
- Added CP Furnace Creek, a community Attack / Defend map by YM and Nineaxis
- Added CP Tidal, a community Control Points map by Heyo
- Added CTF Landfall, a community Capture the Flag map by Dr. Spud
- Added CP Amaranth, a community Attack / Defend map by Berry
- Added custom assets from all the new rotation maps, as well as assets from the Autumnal Expansion Pack to the files for TF2C level designers to use
- Updated rotation system: The default map rotation will be exclusive to finished maps, late beta maps and highly popular & presentable indev maps
- Updated map rotation
- Updated CTF Push by DrPyspy to the latest version
- Added CP Hydro by Snowshoe to the maps list as a testing map
- Added VIP Callous2 by Berry to the maps list as a testing map
- Added VIP Ashworks by Berry to the maps list as a testing map
- Added CP Warpath by Suomimies55 to the maps list as a testing map
- Added CP Cragg by Berry to the maps list as a testing map
- Added CTF Upstream by Iiboharz as a testing map
- Added CTF Casbah by Macd11 & Zorbos as a testing map
- Added CP Ashworks by Berry as a testing map